Basic software rasterizer used to illustrate some concepts in a course.
☆38Oct 5, 2020Updated 5 years ago
Alternatives and similar repositories for softrast
Users that are interested in softrast are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A command line tool that converts game assets into a simple binary format for fast loading.☆20Dec 19, 2021Updated 4 years ago
- Automatically exported from code.google.com/p/ftke☆18Dec 3, 2015Updated 10 years ago
- ☆14Mar 24, 2026Updated 4 months ago
- multi purpose python powered biohazard 1-3 toolchain☆18Feb 17, 2024Updated 2 years ago
- Source for our HPG Paper "CPU-Style SIMD Ray Traversal on GPUs"☆15Aug 31, 2018Updated 7 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Real-time software rasterizer written in C++ with windowing and model loading support.☆37Jun 17, 2019Updated 7 years ago
- A portable, header-only SIMD library for C (SSE2, SSE4.1, AVX/AVX2+FMA, NEON/AArch64, WebAssembly SIMD128, scalar fallback)☆16Apr 1, 2026Updated 3 months ago
- A GPU Ray Tracer☆51May 15, 2021Updated 5 years ago
- A slightly modified Monokai color scheme for vim☆13Feb 16, 2015Updated 11 years ago
- .NET Library for interfacing w/ the Steel Battalion controller (via LibUSB)☆11Apr 6, 2017Updated 9 years ago
- A Midwinter-inspired terrain engine for Acorn Archimedes☆20Jul 20, 2026Updated last week
- 3D Software Renderer☆28Apr 16, 2021Updated 5 years ago
- Source code repository accompanying the scientific paper "Finding Efficient Spatial Distributions for Massively Instanced 3-d Models" (S.…☆16Apr 16, 2020Updated 6 years ago
- AdamYuan's PathTracer☆15Apr 13, 2019Updated 7 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Real-time Denoiser for node-vulkan☆10Nov 29, 2019Updated 6 years ago
- C++ pathtracer written for Breda University of Applied Science academic year 2020-2021☆20Jan 19, 2023Updated 3 years ago
- Code for recording warp timing in OpenGL 4.5 on NVIDIA hardware☆30Jul 29, 2016Updated 9 years ago
- [Onhold] Experimental high accurate spectral path and ray tracer.☆17Apr 13, 2022Updated 4 years ago
- implementation of the paper "Mesh Colors"☆14Dec 27, 2023Updated 2 years ago
- a software-renderer with pbr shading☆18Dec 26, 2021Updated 4 years ago
- 3D Scalar field visualizer☆15Feb 22, 2021Updated 5 years ago
- ☆14Sep 7, 2020Updated 5 years ago
- ☆16Feb 15, 2022Updated 4 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Experimental project that allows a process to submit UI elements to a Dear ImGui context hosted by another☆13Oct 30, 2020Updated 5 years ago
- Old-school FPS raycast engine written in C++ and using SFML.☆18Feb 27, 2024Updated 2 years ago
- RTX path tracing + GPU closest point queries (Vulkan)☆21Apr 25, 2024Updated 2 years ago
- a game with the application of raycasting☆10May 16, 2017Updated 9 years ago
- Reverse engineering Carmageddon 1 cheat code system☆13Oct 29, 2019Updated 6 years ago
- Raycaster (C++)☆23Jun 28, 2025Updated last year
- High level C++ library with a focus on event I/O☆18Sep 23, 2019Updated 6 years ago
- A visual shader program generation program☆17Jul 27, 2010Updated 16 years ago
- My own framework on which I try things (mostly rendering-related)☆19Jun 29, 2025Updated last year
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- OpenGL 4.5 raytracing based physically rendering. Researching on dynamic scene hierachy adaption.☆19Dec 6, 2019Updated 6 years ago
- ☆22Feb 6, 2021Updated 5 years ago
- LucidRaster: real-time GPU software rasterizer for exact OIT☆62Dec 7, 2025Updated 7 months ago
- A hexagonal prism BVH: more efficient than AABB.☆18Jul 3, 2019Updated 7 years ago
- Fast wavelet transforms on the sphere☆13Dec 20, 2016Updated 9 years ago
- A real-time interactive progressive path tracer on the GPU.☆32Mar 23, 2021Updated 5 years ago
- ☆14Feb 13, 2025Updated last year