gnikoloff / software-rendererLinks
Software rasterizer in C
☆63Updated 2 weeks ago
Alternatives and similar repositories for software-renderer
Users that are interested in software-renderer are comparing it to the libraries listed below
Sorting:
- 3D graphics renderer made from scratch using the C programming language.☆111Updated 5 months ago
- A tiny CPU rasterization engine accompanying a tutorial series on writing a CPU rasterizer☆91Updated 8 months ago
- 3D software rendering library in C☆47Updated 3 weeks ago
- Triangle rasterization routines accelerated by SSE and AVX☆70Updated 7 years ago
- Cute little physics engine.☆63Updated 8 years ago
- DOOM ported to the dos-like framework☆55Updated last month
- Basic software rasterizer used to illustrate some concepts in a course.☆34Updated 4 years ago
- ☆85Updated 2 years ago
- Fast realtime softare rendering library for C++14 using SSE/AVX/NEON. 2D, 3D and isometric rendering with minimal system dependencies.☆98Updated last week
- Work Stealing Threadpool in a C Header☆23Updated last year
- A tiny, just-for-fun software rasterizer written in C☆70Updated 7 years ago
- A bare metal raycaster, boots from a floppy image☆134Updated 11 months ago
- Supplanting matrices with PGA in a forward 3D renderer.☆204Updated last year
- I'm learning webgpu☆35Updated last year
- Headers only C++11 OpenGL Vector Graphics library, that can run on all OpenGL/ES version☆63Updated 3 weeks ago
- A catalog of my old-school GFX effects☆43Updated last year
- Repository for the blog post series "Rendering like it's 1996"☆135Updated 2 years ago
- The Quite OK Package Format☆96Updated 9 months ago
- ☆14Updated last year
- Real time Physically Based Rendering on the CPU using AVX512☆57Updated 9 months ago
- Small, easy-to-integrate shader compiler written in C99. Compiles HLSL to SPIR-V☆51Updated 4 years ago
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- A C, low level, extensible, 2D/3D software renderer☆91Updated 2 weeks ago
- Retro coding in C/C++ in a 3D template with full low-level control.☆163Updated last year
- An extension for the GLFW library for using WebGPU native.☆89Updated 2 months ago
- Example repository for Emscripten WASM debugging in VSCode☆23Updated last year
- A very fast and simple software renderer using only integers and fixed point math. PiSHi LE (PL) is a subset of the 3D software graphics …☆129Updated last year
- Automatically exported from code.google.com/p/ftke☆18Updated 9 years ago
- Yet another single header json parser☆54Updated last year
- minimal single-file GLUT implementation without unnecessary dependencies☆66Updated 7 months ago