Unity-Technologies / XRLineRendererLinks
An XR-Focused line renderer that mimics rendering with 3d capsules while only using two quads worth of geometry.
☆305Updated 3 years ago
Alternatives and similar repositories for XRLineRenderer
Users that are interested in XRLineRenderer are comparing it to the libraries listed below
Sorting:
- Shadow matte shader for Unity☆374Updated 6 years ago
- Utility scripts for the post processing stack☆260Updated 6 years ago
- This Repository contains a shader and example scene for a shader which is able to create objects starting from a world position outwards.…☆310Updated 5 years ago
- Basic skybox extensions for Unity☆397Updated 8 years ago
- Simple procedural motion with Unity Timeline.☆446Updated 3 months ago
- ☆249Updated 5 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆184Updated 5 years ago
- Sonar effect for Unity☆424Updated 10 years ago
- Contour line filter for Unity☆471Updated 6 years ago
- A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awes…☆297Updated 6 years ago
- Unity ECS example for special effects☆569Updated 6 years ago
- Adds ability to execute arbitrary code, with int, bool, float, string and enum values, at both runtime and edit time, from Unity timeline…☆278Updated 6 years ago
- Simple verlet integration simulator for Unity.☆273Updated 6 years ago
- Screen Space Boolean Implementation for Unity.☆269Updated 6 years ago
- Gems of Unity Labs for our user-base.☆726Updated 2 years ago
- (Unity) Cross-fading LOD shader example☆235Updated 7 years ago
- Showing off the power of shader properties in Unity☆406Updated 5 years ago
- Simple but powerful Unity shader that enables geometry masking for cutouts, UI, AR, and multiple camera VFX tricks.☆145Updated 2 years ago
- Unity 3D implementation of metaballs and marching cubes algorithm☆231Updated 8 years ago
- Plug-and-play VR comfort for Unity.☆180Updated 4 years ago
- Source of the Volumetric Lines Asset from Unity's Asset Store☆199Updated 3 years ago
- Non-blocking screen capture example with asynchronous GPU readback☆399Updated 2 years ago
- A graph editor for viewing all UnityEvents at a glance☆598Updated 3 years ago
- Lightning effect for Unity☆203Updated 9 years ago
- Kamakura Shaders☆353Updated 6 years ago
- Flowing line renderer for Unity☆366Updated 9 years ago
- A C# Editor Script that allows you to save a usable Mesh .asset file into your project.☆322Updated 7 years ago
- A simple GPU particle system for Unity☆353Updated 6 years ago
- Provide a texture to simulate waves with Unity. Require InkPainter(nv1.2.1 or later).☆248Updated 7 years ago
- This package enables interactive previews of Texture3D assets in Unity's Inspector window. You can directly download the Unity package in…☆244Updated 7 years ago