Unity-Technologies / XRLineRenderer
An XR-Focused line renderer that mimics rendering with 3d capsules while only using two quads worth of geometry.
☆304Updated 2 years ago
Alternatives and similar repositories for XRLineRenderer:
Users that are interested in XRLineRenderer are comparing it to the libraries listed below
- Shadow matte shader for Unity☆371Updated 6 years ago
- Utility scripts for the post processing stack☆259Updated 6 years ago
- Unity 3D implementation of metaballs and marching cubes algorithm☆228Updated 8 years ago
- Contour line filter for Unity☆466Updated 6 years ago
- Unity ECS example for special effects☆568Updated 6 years ago
- Simple procedural motion with Unity Timeline.☆441Updated last month
- (Unity) Cross-fading LOD shader example☆234Updated 7 years ago
- ☆246Updated 5 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆184Updated 5 years ago
- This Repository contains a shader and example scene for a shader which is able to create objects starting from a world position outwards.…☆309Updated 5 years ago
- Lightning effect for Unity☆202Updated 9 years ago
- Screen Space Ambient Obscurance image effect for Unity☆325Updated 7 years ago
- Plug-and-play VR comfort for Unity.☆178Updated 4 years ago
- Basic skybox extensions for Unity☆397Updated 8 years ago
- Flowing line renderer for Unity☆366Updated 8 years ago
- Unity's standard shader with triplanar mapping☆321Updated 7 years ago
- Fade-to-skybox fog effect for Unity☆193Updated 4 years ago
- Gems of Unity Labs for our user-base.☆723Updated 2 years ago
- A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awes…☆292Updated 6 years ago
- Sonar effect for Unity☆423Updated 10 years ago
- This package enables interactive previews of Texture3D assets in Unity's Inspector window. You can directly download the Unity package in…☆243Updated 7 years ago
- Showing off the power of shader properties in Unity☆406Updated 4 years ago
- A container for all sorts of handy shaders.☆537Updated 7 years ago
- Mesh simplification for Unity.☆370Updated 3 years ago
- Non-blocking screen capture example with asynchronous GPU readback☆398Updated 2 years ago
- Screen Space Boolean Implementation for Unity.☆267Updated 6 years ago
- Mesh deforming shader example (Unity)☆297Updated 8 years ago
- Flip book effect example for Unity☆481Updated 6 years ago
- A simple GPU particle system for Unity☆352Updated 6 years ago
- Kamakura Shaders☆351Updated 6 years ago