Geri-Borbas / Unity.Library.eppz.GeometryLinks
2D Geometry for Unity. Suited for everyday polygon hassle. Polygon clipping, polygon winding direction, polygon area, polygon centroid, centroid of multiple polygons, line intersection, point-line distance, segment intersection, polygon-point containment, polygon triangulation, polygon Voronoi diagram, polygon offset, polygon outline, polygon bu…
☆333Updated 7 years ago
Alternatives and similar repositories for Unity.Library.eppz.Geometry
Users that are interested in Unity.Library.eppz.Geometry are comparing it to the libraries listed below
Sorting:
- Ruppert's Delaunay Refinement Algorithm in Unity☆574Updated 9 years ago
- Hull, Delaunay and Voronoi algorithms in Unity☆429Updated 3 years ago
- Fast KDTree for Unity, with thread-safe querying.☆572Updated 3 years ago
- Fast K-Nearest Neighbour Library for Unity DOTS☆471Updated 2 years ago
- Bezier Curve Game Object for Unity☆303Updated 5 years ago
- Polygon renderer for the new Unity UI☆639Updated 4 years ago
- CG shader for unity3D to create a cross section through meshes☆589Updated 5 years ago
- Make Boolean Operator on Mesh. In Unity.☆142Updated 4 years ago
- UndoPro is a command-based undo system integrated into Unity's default system. This allows devs to use actions for their undo/redo operat…☆199Updated 2 years ago
- An implementation in Unity of the Quickhull algorithm for generating 3D convex hulls☆204Updated 9 months ago
- A grid shader for Unity 🌐☆261Updated last year
- Squish! A quick exploration of mesh deformation in response to collision☆348Updated 3 years ago
- A C# port of CSG.js by Evan W (http://evanw.github.io/csg.js/).☆667Updated last year
- SAT Collision in C# for Unity3D Burst Compiler