Geri-Borbas / Unity.Library.eppz.Geometry
2D Geometry for Unity. Suited for everyday polygon hassle. Polygon clipping, polygon winding direction, polygon area, polygon centroid, centroid of multiple polygons, line intersection, point-line distance, segment intersection, polygon-point containment, polygon triangulation, polygon Voronoi diagram, polygon offset, polygon outline, polygon bu…
☆332Updated 7 years ago
Alternatives and similar repositories for Unity.Library.eppz.Geometry:
Users that are interested in Unity.Library.eppz.Geometry are comparing it to the libraries listed below
- Ruppert's Delaunay Refinement Algorithm in Unity☆574Updated 8 years ago
- Fast KDTree for Unity, with thread-safe querying.☆556Updated 3 years ago
- Hull, Delaunay and Voronoi algorithms in Unity☆425Updated 3 years ago
- CG shader for unity3D to create a cross section through meshes☆580Updated 5 years ago
- Screen Space Boolean Implementation for Unity.☆267Updated 6 years ago
- Polygon renderer for the new Unity UI☆626Updated 4 years ago
- A C# port of CSG.js by Evan W (http://evanw.github.io/csg.js/).☆650Updated 10 months ago
- A Quadtree Native Collection for Unity DOTS☆378Updated last year
- A Delaunay/Voronoi library for Unity, and a simple destruction effect☆818Updated last year
- Fast K-Nearest Neighbour Library for Unity DOTS☆459Updated 2 years ago
- An optimized approach to lists with dozens of elements and a Pooling system☆483Updated 3 years ago
- A dynamic, loose octree implementation for Unity written in C#☆960Updated 3 years ago
- Draggable, resizable, dockable and stackable UI panel solution for Unity 3D☆757Updated 3 weeks ago
- Mesh simplification for Unity.☆370Updated 3 years ago
- Asynchronous operations (promises) for Unity3d.☆185Updated 5 years ago
- Squish! A quick exploration of mesh deformation in response to collision☆342Updated 3 years ago
- Painting directly in mesh textures in Unity 3d with shaders☆370Updated 5 years ago
- Shader demo - More than 300 examples☆330Updated last year
- A bunch of code to make using async-await easier in Unity3D☆216Updated 6 years ago
- A grid shader for Unity 🌐☆261Updated last year
- Automatic reorderable lists for Unity game engine components☆486Updated 4 years ago
- Voronoi Diagram C# Implementation☆259Updated last year
- Simple mesh cutting algorithm that works on simple 3d manifold objects with genus 0☆613Updated 6 years ago
- Make Boolean Operator on Mesh. In Unity.☆137Updated 4 years ago
- Bezier Curve Game Object for Unity☆298Updated 5 years ago
- Native Collection Types for Unity☆418Updated last year
- A runtime transform gizmo similar to unitys editor so you can translate (move, rotate, scale) objects at runtime.☆728Updated 2 years ago
- A mesh decimation library for .NET and Unity.☆294Updated 4 years ago
- A demo implementation of Unity Entity Component System with NavMesh☆477Updated 6 years ago
- Visual Scripting Framework for Unity☆255Updated 3 years ago