Geri-Borbas / Unity.Library.eppz.Geometry
2D Geometry for Unity. Suited for everyday polygon hassle. Polygon clipping, polygon winding direction, polygon area, polygon centroid, centroid of multiple polygons, line intersection, point-line distance, segment intersection, polygon-point containment, polygon triangulation, polygon Voronoi diagram, polygon offset, polygon outline, polygon bu…
☆328Updated 7 years ago
Alternatives and similar repositories for Unity.Library.eppz.Geometry:
Users that are interested in Unity.Library.eppz.Geometry are comparing it to the libraries listed below
- Ruppert's Delaunay Refinement Algorithm in Unity☆574Updated 8 years ago
- Hull, Delaunay and Voronoi algorithms in Unity☆424Updated 3 years ago
- Fast KDTree for Unity, with thread-safe querying.☆554Updated 3 years ago
- Bezier Curve Game Object for Unity☆298Updated 5 years ago
- A Delaunay/Voronoi library for Unity, and a simple destruction effect☆811Updated last year
- Draggable, resizable, dockable and stackable UI panel solution for Unity 3D☆755Updated 3 months ago
- CG shader for unity3D to create a cross section through meshes☆577Updated 5 years ago
- Simple verlet integration simulator for Unity.☆268Updated 6 years ago
- Make Boolean Operator on Mesh. In Unity.☆137Updated 4 years ago
- Polygon renderer for the new Unity UI☆621Updated 4 years ago
- A C# port of CSG.js by Evan W (http://evanw.github.io/csg.js/).☆649Updated 9 months ago
- Screen Space Boolean Implementation for Unity.☆266Updated 6 years ago
- Unity runtime node editor using with Unity UI.☆431Updated last year
- make mesh like line, polygon, etc in unity3d☆188Updated 8 months ago
- Squish! A quick exploration of mesh deformation in response to collision☆341Updated 3 years ago
- A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awes…☆291Updated 5 years ago
- A generic graph made off the UIElement GraphView built into Unity.☆213Updated 3 years ago
- Native Collection Types for Unity☆417Updated last year
- Fast K-Nearest Neighbour Library for Unity DOTS☆457Updated 2 years ago
- Automatic reorderable lists for Unity game engine components☆486Updated 4 years ago
- Mesh simplification for Unity.☆370Updated 3 years ago
- Voronoi Diagram C# Implementation☆259Updated last year
- Basic editor extension functionality to get a node editor up and running.☆337Updated 6 years ago
- Asynchronous operations (promises) for Unity3d.☆185Updated 5 years ago
- Node based dialogue system☆328Updated 4 years ago
- 2d Delaunay triangulation with mesh refinement for Unity with Burst compiler☆284Updated this week
- A Unity plugin to create curved content in real-time with bézier curves☆1,067Updated last year
- Shader demo - More than 300 examples☆327Updated last year
- Simple mesh cutting algorithm that works on simple 3d manifold objects with genus 0☆608Updated 6 years ago
- Generates mesh from SVG path in realtime for Unity.☆176Updated 6 years ago