Geri-Borbas / Unity.Library.eppz.GeometryLinks
2D Geometry for Unity. Suited for everyday polygon hassle. Polygon clipping, polygon winding direction, polygon area, polygon centroid, centroid of multiple polygons, line intersection, point-line distance, segment intersection, polygon-point containment, polygon triangulation, polygon Voronoi diagram, polygon offset, polygon outline, polygon bu…
☆332Updated 7 years ago
Alternatives and similar repositories for Unity.Library.eppz.Geometry
Users that are interested in Unity.Library.eppz.Geometry are comparing it to the libraries listed below
Sorting:
- Ruppert's Delaunay Refinement Algorithm in Unity☆574Updated 8 years ago
- Hull, Delaunay and Voronoi algorithms in Unity☆428Updated 3 years ago
- Fast KDTree for Unity, with thread-safe querying.☆565Updated 3 years ago
- Bezier Curve Game Object for Unity☆301Updated 5 years ago
- CG shader for unity3D to create a cross section through meshes☆585Updated 5 years ago
- Fast K-Nearest Neighbour Library for Unity DOTS☆466Updated 2 years ago
- Squish! A quick exploration of mesh deformation in response to collision☆345Updated 3 years ago
- Basic editor extension functionality to get a node editor up and running.☆337Updated 7 years ago
- A Delaunay/Voronoi library for Unity, and a simple destruction effect☆821Updated last year
- A mesh decimation library for .NET and Unity.☆296Updated 4 years ago
- A dynamic, loose octree implementation for Unity written in C#☆309Updated 5 years ago
- Voronoi Diagram C# Implementation☆260Updated last year
- A dynamic, loose octree implementation for Unity written in C#☆968Updated 4 years ago
- Unity project containing examples to use UIElements in the Editor☆440Updated 5 years ago
- Screen Space Boolean Implementation for Unity.☆269Updated 6 years ago
- Polygon renderer for the new Unity UI☆633Updated 4 years ago
- A C# port of CSG.js by Evan W (http://evanw.github.io/csg.js/).☆660Updated last year
- Implementation of the SPH Algorithm (fluid simulation) in Unity, comparing singlethread and ECS/Job System performances.☆248Updated 5 years ago
- UndoPro is a command-based undo system integrated into Unity's default system. This allows devs to use actions for their undo/redo operat…☆200Updated last year
- Mesh simplification for Unity.☆372Updated 3 years ago
- Front end visualisation of 40 common easing equations.☆301Updated 7 years ago
- Automatic reorderable lists for Unity game engine components☆489Updated 5 years ago
- Unity runtime node editor using with Unity UI.☆442Updated 2 years ago
- A demo implementation of Unity Entity Component System with NavMesh☆483Updated 6 years ago
- Make Boolean Operator on Mesh. In Unity.☆138Updated 4 years ago
- Simple mesh cutting algorithm that works on simple 3d manifold objects with genus 0☆622Updated 6 years ago
- A grid shader for Unity 🌐☆262Updated last year
- Shader demo - More than 300 examples☆336Updated last year
- Asynchronous operations (promises) for Unity3d.☆184Updated 5 years ago
- An implementation in Unity of the Quickhull algorithm for generating 3D convex hulls☆202Updated 7 months ago