karl- / pb_CSG
A C# port of CSG.js by Evan W (http://evanw.github.io/csg.js/).
☆651Updated 10 months ago
Alternatives and similar repositories for pb_CSG:
Users that are interested in pb_CSG are comparing it to the libraries listed below
- A Unity plugin to create curved content in real-time with bézier curves☆1,071Updated last year
- A Delaunay/Voronoi library for Unity, and a simple destruction effect☆818Updated last year
- Used for drawing runtime gizmos in builds and editor (Unity3D)☆561Updated 2 months ago
- Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.☆905Updated 4 years ago
- Realtime-CSG, CSG level editor for Unity☆865Updated 9 months ago
- A component for giving Game Objects a GUID and a class to create references to objects in any Scene by GUID☆641Updated 2 years ago
- Mesh simplification for Unity.☆1,854Updated last year
- Example project for Unity 2020.1 Mesh API improvements☆736Updated 2 years ago
- Ruppert's Delaunay Refinement Algorithm in Unity☆573Updated 8 years ago
- A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)☆1,291Updated 2 months ago
- Add buttons to your inspector in Unity super easily with this simple attribute☆1,150Updated last year
- Draggable, resizable, dockable and stackable UI panel solution for Unity 3D☆757Updated last month
- CG shader for unity3D to create a cross section through meshes☆581Updated 5 years ago
- A custom renderer feature for screen space outlines☆633Updated 9 months ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆594Updated 11 months ago
- Modified Shader Graph package implementing Procedural Stochastic Texturing☆591Updated 5 years ago
- Utility to combine color channels from different textures into a single output.☆776Updated 6 months ago
- General purpose wireframe shaders for use in Unity.☆616Updated 8 months ago
- Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prot…☆624Updated 2 years ago
- Unity asset for adding outlines to game objects☆541Updated 11 months ago
- A C# Editor Script that allows you to save a usable Mesh .asset file into your project.☆318Updated 7 years ago
- Hull, Delaunay and Voronoi algorithms in Unity☆425Updated 3 years ago
- Extended version of the Reorderable List in Unity☆644Updated 4 years ago
- Recyclable Scroll Rect reuses or recycles the least number of cells required to fill the viewport. As a result a huge number of items can…☆579Updated last year
- Automatic LOD generation + scene optimization☆1,950Updated last year
- Unity Tool showing a timeline of assembly compilation. This is especially helpful when trying to optimize compile times and dependencies …☆962Updated last year
- Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefabs in the scene with this script at…☆693Updated 5 months ago
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆844Updated 3 years ago
- Custom Nodes for Unity Shader Graph☆602Updated 3 years ago
- Mesh voxelization for Unity.☆1,460Updated 6 years ago