ThinkboxSoftware / PRT-IO-LibraryLinks
C++ library for reading and writing PRT particle files
☆20Updated 5 years ago
Alternatives and similar repositories for PRT-IO-Library
Users that are interested in PRT-IO-Library are comparing it to the libraries listed below
Sorting:
- Embree viewer is a simple implementation of a progressive renderer, based on Intel's Embree raytracing kernels. Its UI is written in SDL2…☆27Updated 5 years ago
- Python module for Houdini that allows users to export Houdini particles to Thinkbox PRT format☆38Updated 8 years ago
- A maya node to display PrMan point clouds☆29Updated 16 years ago
- Rigid body plugin for SideFX Houdini☆30Updated 10 years ago
- Cuda Fluid Solver and Particles System for Maya and Houdini☆33Updated 9 years ago
- Custom implemented language which is basically a small subset of c++, just another learning project.☆39Updated 7 years ago
- Geometric algorithms library for the VFX industry☆91Updated 13 years ago
- C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. Se…☆43Updated 7 years ago
- C++ library for reading and writing of houdini geometry file format (json/binary json)☆41Updated 5 years ago
- A Qt plugin for loading EXR images via OpenEXR☆10Updated 10 years ago
- Maya plugin implementing the Space Colonization algorithm to grow vein-like structures around objects. Visit http://www.joesfer.com/?p=46…☆34Updated 10 years ago
- ☆15Updated 7 years ago
- Bringing MeshLab functionality into Houdini☆35Updated 8 years ago
- A new Maya C++ Wizards☆41Updated 11 years ago
- Toolset for visualizing and rendering openvdb volumes in Maya☆42Updated 5 years ago
- Small collection of CG assets☆48Updated 2 months ago
- Qt Image IO plugin based on OpenImageIO.☆41Updated 2 years ago
- Windows x64 Build for OpenVDB☆35Updated 10 years ago
- A collection of libraries and applications to implement OpenGL UI and generic media processing☆19Updated 5 years ago
- Universal Scene Description☆21Updated 7 years ago
- Converting Disney's Moana Island Scene to USD☆43Updated 5 years ago
- Shape Matching plugin for Maya☆11Updated 6 years ago
- A really small getting-started project for USD based projects☆56Updated 2 months ago
- Material Point Method plugin for maya☆30Updated 8 years ago
- Dependency-free and header-only C++11 XGen XPD cache I/O library.☆13Updated 6 years ago
- A Maya plugin for the Mitsuba renderer☆13Updated 11 years ago
- Fork from Blender Cycles☆35Updated last week
- Plow is a simple render farm☆41Updated 11 years ago
- A tool to help you learn glsl, written in C++ and compiled to webassembly☆22Updated 4 years ago
- Implementation of "Importance Sampling for Physically-Based Hair Fiber Models"☆11Updated 8 years ago