nikq / ColorSystem
compile-time oriented color system implementation
☆15Updated last year
Alternatives and similar repositories for ColorSystem:
Users that are interested in ColorSystem are comparing it to the libraries listed below
- A repository for personal experimental purpose☆11Updated 6 years ago
- any_function is a functional counterpart to std::any☆14Updated 8 years ago
- Public repository of personal cinder projects, largely for my own edification.☆14Updated 9 years ago
- Pack unit 3D vectors (such as normal vectors) into integer type☆17Updated 8 years ago
- Fast translucent object rendering with GLSL.☆21Updated 8 years ago
- ☆22Updated 11 years ago
- C++ Memory allocator for packet queues that free() in roughly the same order that they alloc().☆16Updated 6 years ago
- ☆12Updated 3 years ago
- A tool to convert Polynomial Texture Maps into regular bitmaps☆16Updated 8 years ago
- GPU-accelerated path tracer☆12Updated 9 years ago
- Multithreaded header only C++11 CSV parser☆29Updated last year
- Indirect Occlusion Culling☆23Updated 8 years ago
- Spherical Cube Map rendering library☆24Updated 8 years ago
- spica is a cross-platform renderer☆21Updated 6 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Updated 8 years ago
- Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced …☆20Updated 8 years ago
- Comparing some methods of generating blue noise dither patterns, to go with a blog post☆15Updated 5 years ago
- collection of opengl effects (WIP)☆12Updated 8 years ago
- ☆32Updated 2 years ago
- Simple beat detection header library☆20Updated 13 years ago
- ☆12Updated 8 years ago
- experimenting with Vulkan RTX☆10Updated 4 years ago
- TinySHRot, header-only C89 spherical harmonics rotation codes.☆16Updated 6 years ago
- An SDF path tracer☆22Updated 6 years ago
- D3D12 Root Signature/Pipeline State Object live-reloading☆15Updated 7 years ago
- Broad-phase optimizations.☆10Updated 8 years ago
- ☆16Updated 7 years ago
- FFT visualizer for images☆24Updated 7 years ago
- Source for generating blue noise textures via either Void and Cluster or Forced Random Dithering. Generated textures also included.☆15Updated 3 years ago
- The experimental implementation of Blue-noise Dithered Sampling☆20Updated 8 years ago