marcgpuig / EasyRainLinks
Unity easy-to-use rain shaders
☆17Updated 7 years ago
Alternatives and similar repositories for EasyRain
Users that are interested in EasyRain are comparing it to the libraries listed below
Sorting:
- 🖥 An example of LCD Display shader in URP.☆32Updated last year
- Customizable toolbar available in the Unity editor.☆35Updated 7 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- XELF.Hexelate.Shader: Hexelation Shader is an image effect for Unity. Screen will be filtered by hexagonal grids.☆19Updated 5 years ago
- 🥎 An example of fluorescence shader in URP.☆32Updated 4 years ago
- ☆22Updated 6 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- Control Unity Post-Process Effects with Timeline☆25Updated 6 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆22Updated 6 years ago
- A small debugging tool to draw the editor scene with replacement shaders.☆22Updated 4 years ago
- Ghost of Tsushima lantern system from the duels☆23Updated 4 years ago
- ☆33Updated 4 years ago
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 4 years ago
- A Unity3D project, utilizing Amplify Shader Editor to recreate a ground Snow Shader as originally created by MinionsArt☆24Updated 4 years ago
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.☆18Updated 7 years ago
- An example of mesh deformation in Unity☆30Updated 3 years ago
- Foliage wind shader implementations for Unity's render pipelines HDRP and URP. Based on the demo project Book of the Dead by Unity.☆22Updated 3 years ago
- Layered Skybox using domes for Unity/ASE☆11Updated 5 years ago
- ☆32Updated 3 years ago
- Simple shaders for Unity3D that I created for games, for a challenge or following tutorials.☆22Updated 5 years ago
- A simple lens flare effect in Unity's universal render pipeline☆18Updated 5 years ago
- Ambient lighting probe sampling☆45Updated 5 years ago
- Unity project showcasing clouds volume rendering with raymarching, and a simple coloured wave.☆29Updated 4 years ago
- Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.☆35Updated 3 years ago
- This pack of shaders was built for Sinespace during our four part tutorial series covering nonphotorealistic rendering in Unity☆15Updated 6 years ago
- Unity URP FBM Clouds shaders.☆17Updated 3 years ago
- Unity Viking Village + #NVJOB Water Shader, Dynamic Sky, STC (Demo). Unity Asset.☆39Updated 2 years ago
- Simple Unity Generate Vertex Color Model Tool☆40Updated 5 years ago
- Multiple Shaders for Unity URP☆18Updated 3 years ago
- Applies Preset to folders and objects☆43Updated 2 years ago