marcgpuig / EasyRainLinks
Unity easy-to-use rain shaders
☆18Updated 7 years ago
Alternatives and similar repositories for EasyRain
Users that are interested in EasyRain are comparing it to the libraries listed below
Sorting:
- ☆22Updated 7 years ago
- ☆34Updated 4 years ago
- 🖥 An example of LCD Display shader in URP.☆33Updated 2 years ago
- XELF.Hexelate.Shader: Hexelation Shader is an image effect for Unity. Screen will be filtered by hexagonal grids.☆18Updated 6 years ago
- Approximates a painterly effect using Unity, HDRP, and VFX Graph☆29Updated 5 years ago
- This pack of shaders was built for Sinespace during our four part tutorial series covering nonphotorealistic rendering in Unity☆16Updated 7 years ago
- 🥎 An example of fluorescence shader in URP.☆32Updated 5 years ago
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44Updated 5 years ago
- A small debugging tool to draw the editor scene with replacement shaders.☆23Updated 4 years ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Updated 5 years ago
- Example of how to get a smooth fog effect in Unity 3D☆38Updated 9 years ago
- Sea of clouds for Unity3D☆31Updated 8 years ago
- use some unity graphic API to display outline post processing.☆26Updated 8 years ago
- Using SRP to create a volumetric occlusion mask for objects to use in their render pass☆18Updated 7 years ago
- compute shader, tiled terrain, splatmap generation, v2018.3b09☆40Updated 6 years ago
- Edge detection with Depth, Normal and MeshID.☆22Updated last year
- A simple shader which renders stylized wireframes while staying true (within reason) to the visual style of the Vectrex☆36Updated 4 years ago
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆25Updated 6 years ago
- ☆21Updated 6 years ago
- Playground project for character joint chains in Unity☆40Updated 7 years ago
- A tool that generates custom editors in Unity☆23Updated 6 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- pseudo volumetric clouds using iq's noise and my rim volume technique☆23Updated 4 years ago
- A Texture3D Atlas Import Pipeline for Unity 2019.3 and newer.☆32Updated last year
- ☆32Updated 5 years ago
- Control Unity Post-Process Effects with Timeline☆26Updated 7 years ago
- Material replacements for getting SpeedTree models to work on HDRP Terrain. Highly experimental.☆20Updated 6 years ago
- Customizable toolbar available in the Unity editor.☆39Updated 7 years ago
- Thermal Goggles Post Processing StackV2 effect along with custom editorreplacement shaders and shadergraph on LWRP☆44Updated 6 years ago
- Scripts created during the procedural animation camera shake tutorial (https://youtu.be/qFDCz_QW7WY).☆25Updated 3 years ago