rngtm / UniversalRP-SnowShaderLinks
Snow HLSL shader for URP.
☆15Updated 4 years ago
Alternatives and similar repositories for UniversalRP-SnowShader
Users that are interested in UniversalRP-SnowShader are comparing it to the libraries listed below
Sorting:
- ☆17Updated 7 years ago
- ☆33Updated 7 years ago
- Solution of Unity instancing mesh render with GPU culling.☆33Updated 3 years ago
- A debug tool to optimize mipmap and overdraw for unity project☆21Updated 8 years ago
- ☆29Updated 7 years ago
- Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.☆35Updated 3 years ago
- ☆28Updated 7 years ago
- Screen space shadow (Or contact shadow) for Unity. Only for learning purpose.☆44Updated 6 years ago
- Deferred lights feature for the URP pipeline in the Unity Game Engine☆25Updated 4 years ago
- A toon shader with detail outline effect.☆19Updated 5 years ago
- ExampleProject for InfinityRenderPipeline.☆22Updated 8 months ago
- 动态骨骼GPU-Skinning☆23Updated 8 years ago
- color spreading post-processing effect in Unity☆42Updated 3 years ago
- Hybrid reflection probes for Unity. Proof of concept that reflection probes can be baked in a deferred fashion in order so they can produ…☆18Updated 6 years ago
- ☆49Updated 5 years ago
- 地形纹理合并与高性能渲染 内部提供2个工程 常规模式版本带性能优化 normal_vs 正确过渡无马赛克版本 hd_vs☆18Updated 2 years ago
- Shader Calibration Scene for Unity 2019.4 URP☆10Updated 3 years ago
- 使用unity实现的一些好玩的shader,包括随机、NPR、基本光照等;持续更新☆26Updated 5 years ago
- Pure GPU Driven Draw call☆9Updated 6 years ago
- Draw WireFrame of mesh in unity☆18Updated 7 years ago
- 一些对unity Shader GUI的拓展方法☆29Updated 6 years ago
- Shadow map for 2D game.☆37Updated 6 years ago
- Unity visual effect collection.☆15Updated last year
- ☆18Updated 3 years ago
- First Fully animated skinned mesh fully on GPU with a suport for morphing animations. (baked animation into Texture) Based on https://git…☆17Updated 4 years ago
- ☆27Updated 4 years ago
- 在unity演示 建场方式 与 简单距离场阴影☆35Updated 4 years ago
- Demonstration of creating an Outline Effect for Render Graph using Unity 6, which allows per-object renderer selection.☆30Updated last year
- low polygon water effect working in Unity☆54Updated 5 years ago
- Unity-URP-LinearSpaceUI☆17Updated 2 years ago