TheRensei / VolumetricCloudsLinks
Volumetric clouds shader for Unity.
☆13Updated 5 years ago
Alternatives and similar repositories for VolumetricClouds
Users that are interested in VolumetricClouds are comparing it to the libraries listed below
Sorting:
- Reflection Probe Atlas impl. for Unity☆25Updated 6 years ago
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆25Updated 3 years ago
- VertexMorph Instanced Terrain for Unity URP.☆21Updated last year
- An implmentation of the Alchemy Ambient Obscurance for Unity 3D. Alchemy AO is a variant of the SSAO technique by M. McGuire.☆11Updated 6 years ago
- Experimental progressive GI renderer in Unity using physics raycasts for light rays☆36Updated 8 years ago
- Unity 3D Deferred Grass☆23Updated 4 years ago
- This is a project to implment dynamic GI in unity URP☆14Updated 2 years ago
- A simple skin shader based on Activision's papers. Includes dual specular lobes, cavity w/ fresnel occlusion, naive bent normal support +…☆29Updated 6 years ago
- Height fog implementation for Unity☆19Updated last year
- Work in progress voxel tracer. This is intended to be an offline solution for generating lighting/volumetrics.☆35Updated last year
- ScriptableImporter to convert a set of curves into a Look up Texture, for use in shaders☆17Updated 4 years ago
- Sample implementation of mipmap fog using URP and ShaderGraph☆18Updated 5 years ago
- ☆18Updated 7 years ago
- ☆22Updated 2 months ago
- A simple procedural skybox which has day and night in unity universal render pipeline☆13Updated 3 years ago
- ☆14Updated 2 years ago
- A realistic & physically based human skin shader☆12Updated 7 years ago
- ☆16Updated 8 years ago
- Unity SDF generator for 2D images☆19Updated 3 years ago
- ☆13Updated 6 years ago
- GPU Path Tracer implemented with Compute Shaders in Unity 2019.1.7☆14Updated 6 years ago
- ScreenSpaceLighting for Unity in PostProcessStack V2.☆57Updated last year
- Monte Carlo Path Tracer in Unity3D using compute shader☆12Updated 5 years ago
- ☆24Updated 6 years ago
- Unity Screen Space Ray Traced Depth of Field☆25Updated 7 years ago
- Implement software virture texture using Unity 2019☆48Updated 5 years ago
- Improved version of unity's deferred decals system with layering and frustum culing☆30Updated 3 years ago
- Hybrid reflection probes for Unity. Proof of concept that reflection probes can be baked in a deferred fashion in order so they can produ…☆19Updated 6 years ago
- A revival of the NeoFur that was abandoned, it needs to be updated for Unity 2018 and I am far from the worlds best coder.☆12Updated 6 years ago
- Atmospheric Scattering (With Multiple Scattering) for Unity☆47Updated 3 years ago