mrxin321 / Unity-Computing-Mesh
Pure GPU Driven Draw call
☆9Updated 6 years ago
Alternatives and similar repositories for Unity-Computing-Mesh:
Users that are interested in Unity-Computing-Mesh are comparing it to the libraries listed below
- For Unity3D: Use JobSystem to combine meshes asynchronously.☆13Updated 5 years ago
- 基于深度的Bloom实现☆17Updated 6 years ago
- ☆24Updated 5 years ago
- Hybrid reflection probes for Unity. Proof of concept that reflection probes can be baked in a deferred fashion in order so they can produ…☆17Updated 5 years ago
- ☆29Updated 7 years ago
- ☆17Updated 7 years ago
- Viewer of unity mesh renderer uv in baked lightmap.☆14Updated 6 years ago
- ☆15Updated 5 years ago
- Unity-URP-LinearSpaceUI☆17Updated 2 years ago
- ☆11Updated 4 years ago
- 在unity演示 建场方式 与 简单距离场阴影☆35Updated 3 years ago
- ☆13Updated 6 years ago
- 地形纹理合并与高性能渲染 内部提供2个工程 常规模式版本带性能优化 normal_vs 正确过渡无马赛克版本 hd_vs☆18Updated 2 years ago
- ☆11Updated 7 years ago
- Unity Bake LightMap with light cullmask☆12Updated 5 years ago
- 动态骨骼GPU-Skinning☆23Updated 7 years ago
- A debug tool to optimize mipmap and overdraw for unity project☆21Updated 7 years ago
- ☆16Updated 7 years ago
- Modulate SH Weight Editor. 版本一已经完成 光照贴图设置好,再确认一下探针数据有时你会发现可能要比想象中的弱或者强,使用该功能,Artists可以直观地修改好以后,再回到SphericalHarmonicsL2探针数据。 不用再烘培,就能回到原始数…☆12Updated 2 years ago
- VertexMorph Instanced Terrain for Unity URP.☆21Updated last year
- Force Field VFX That Absorbs Shockwave☆13Updated 5 years ago
- ☆18Updated 7 years ago
- LookdevCalibration☆14Updated 4 years ago
- VolumeCloud with 1. multi-layer rendering using GPU Instancing, 2. Depth-Difference Based Alpha Blending☆21Updated 5 years ago
- ExampleProject for InfinityRenderPipeline.☆22Updated 4 months ago
- Skybox shader with volumetric clouds☆13Updated 7 years ago
- Unity SDF generator for 2D images☆16Updated 2 years ago
- GPU 加速动画渲染(蒙皮)☆29Updated 6 years ago
- ☆10Updated 6 years ago
- Unity - dual contour (w/o QEF) octree renderer for point cloud data☆21Updated 6 years ago