cvlab-kaist / RAIN-GS
Code for "Relaxing Accurate Initialization Constraint for 3D Gaussian Splatting" by Jaewoo Jung, Jisang Han, Honggyu An, Jiwon Kang, Seonghoon Park, and Seungryong Kim
☆298Updated 3 months ago
Related projects ⓘ
Alternatives and complementary repositories for RAIN-GS
- Official Implementation of "PF3plat: Pose-Free Feed-Forward 3D Gaussian Splatting"☆127Updated last week
- [ECCV 2024]"FSGS: Real-Time Few-Shot View Synthesis using Gaussian Splatting", Zehao Zhu*, Zhiwen Fan*, Yifan Jiang, Zhangyang Wang☆406Updated 8 months ago
- [CVPR'24] DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization☆268Updated 2 months ago
- [CVPR 2024 (Highlight)] Unifying Correspondence, Pose and NeRF for Generalized Pose-Free Novel View Synthesis from Stereo Pairs☆112Updated 7 months ago
- Codebase for SparseGS paper☆116Updated 5 months ago
- [CVPR 2024 Highlight] Official repository for the paper "3DGStream: On-the-fly Training of 3D Gaussians for Efficient Streaming of Photo-…☆338Updated 5 months ago
- 2024 Gaussian Splatting Paper List(Arxiv)☆276Updated last week
- No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images☆450Updated this week
- [NeurIPS 2024]GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction☆291Updated 2 weeks ago
- daily update NeRF releated paper on arxiv☆189Updated this week
- The official repository of Compact 3D Gaussian Representation for Radiance Field☆420Updated last month
- an unofficial 2DGS implementation based on GauStudio☆242Updated 5 months ago
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆199Updated 5 months ago
- All NeRF&3DGS-related papers at CVPR☆102Updated 7 months ago
- Differentiable gaussian rasterization with depth, alpha, normal map and extra per-Gaussian attributes, also support camera pose gradient☆190Updated last month
- An extension to official diff-gaussian-rasterization with forward and backward depth pass☆193Updated 11 months ago
- This is an official repository for "Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images"☆181Updated last month
- A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering c…☆270Updated 2 months ago
- Trim 3D Gaussian Splatting for Accurate Geometry Representation☆205Updated 3 months ago
- Official implementation of "EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingS"☆131Updated 2 months ago
- Official implementation of Flash3D paper☆119Updated 3 months ago
- [CVPR 2024] Code for SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes☆497Updated 7 months ago
- DUSt3R + Gaussian Splatting☆198Updated 4 months ago
- [ECCV 2024] Official repository for "Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting"☆106Updated last month
- [ECCV 2024] MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereo☆406Updated 3 weeks ago
- Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fields, ICCV'23 (Oral, Best Paper Finalist)☆451Updated 11 months ago
- Monitor Gaussian Splatting additional real-time viewable and differentiable outputs☆162Updated 2 months ago
- Simple Viser Viewer for 2D Gaussian Splatting for Geometrically Accurate Radiance Fields☆106Updated 2 months ago
- [CVPR 2024 Highlight] Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields☆366Updated 3 weeks ago
- [ECCV 2024] Efficient Large-Baseline Radiance Fields, a feed-forward 2DGS model☆275Updated 4 months ago