prideout / camera_demoLinks
demo for par_camera_control.h
☆11Updated 2 years ago
Alternatives and similar repositories for camera_demo
Users that are interested in camera_demo are comparing it to the libraries listed below
Sorting:
- C/C++ Isosurface Extraction library☆13Updated 8 years ago
- shd shader generator☆10Updated 7 years ago
- A 3D game engine that's written in C++ and uses OpenGL for graphics rendering.☆13Updated 7 years ago
- some helpers im using since 2009. contain usefull things like vec2, vec3, vec4, variant, actionTime and more☆18Updated 10 months ago
- A one-stop font atlas generator☆14Updated 7 years ago
- An Analytic Model for Full Spectral Sky-Dome Radiance☆13Updated 13 years ago
- 🔺 Fast and simple polygon triangulation library.☆43Updated 7 years ago
- iji2dgrid is a grid that can be used to accelerate broadphase queries, or for coarse collision detection.☆14Updated 7 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 6 years ago
- Indirect Occlusion Culling☆23Updated 8 years ago
- A collection of header files that can ease OpenGL programming☆29Updated 4 years ago
- Nimble is a header-only utility library.☆10Updated 8 years ago
- Colby Hall's C++ Standard Library☆11Updated 5 years ago
- A single-header C/C++ library for parsing and evaluation of arithmetic expressions☆12Updated 3 years ago
- demonstration of live reloading☆14Updated 7 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Updated 8 years ago
- Single header library for creating image atlases.☆27Updated 3 years ago
- ☆17Updated 2 years ago
- Invk - Inverse Kinematics Library with Quaternions☆29Updated 6 years ago
- A generic, modern and extensible numerical toolkit following the syntax and functionality of the GLSL shading language, but it packed wit…☆16Updated 10 months ago
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.☆32Updated 10 years ago
- Simple C++ OpenGL wrapper optimized for 2d/3d NPR rendering☆10Updated last year
- ☆12Updated 8 years ago
- A demo library for rendering vector path with loop blinn algorithm☆12Updated 5 years ago
- A LightFileWatcher☆29Updated 4 years ago
- experimenting with Vulkan RTX☆10Updated 4 years ago
- Game engine designed for handling galactic sized game worlds.☆33Updated 3 years ago
- An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.☆32Updated 7 years ago
- Single header SPIR-V compressor for C and C++☆31Updated 8 years ago
- 2d lowpoly editor based on http://raincomplex.net/lowpolyeditor/☆20Updated 8 years ago