Small footprint UI library for games & apps (branch)
☆50Mar 1, 2026Updated last week
Alternatives and similar repositories for turbobadger
Users that are interested in turbobadger are comparing it to the libraries listed below
Sorting:
- a Dear ImGui based small offline sqlite editor (inspiration come to SqliteSpy)☆41Feb 7, 2026Updated last month
- What a stupid name for a library☆50Sep 23, 2019Updated 6 years ago
- Small footprint UI library for hardware accelerated games & applications☆586Nov 14, 2019Updated 6 years ago
- A generic game loop implementation in C++☆12Nov 12, 2023Updated 2 years ago
- generic editor widget for classes/structs (C++17)☆24Nov 27, 2017Updated 8 years ago
- HorusUI Immediate Mode Graphical User Interface☆151Updated this week
- Skinnable GUI with useful widget collection. Fork of GWEN.☆224Oct 19, 2023Updated 2 years ago
- Colby Hall's C++ Standard Library☆11Jan 13, 2020Updated 6 years ago
- [DEPRECATED] Virtual Machine for BlueByte☆11Feb 18, 2020Updated 6 years ago
- A C++ header-only library for run-time dimensional analysis and unit/quantity manipulation and conversion☆12Dec 4, 2022Updated 3 years ago
- Runtime Compiled C++ example based on the Dear ImGui DirectX11 Example☆48Oct 31, 2025Updated 4 months ago
- A modular, data-driven particle system with retargetable back-ends☆13Nov 22, 2013Updated 12 years ago
- Per function, Lua JIT using LLVM C++ toolchain☆10Jun 8, 2017Updated 8 years ago
- Just Another Logging library for C++☆12Sep 2, 2025Updated 6 months ago
- A library of tools for compiler construction.☆12May 18, 2016Updated 9 years ago
- Minimalistic port of NanoGUI claim works with SDL API w/o external dependencies.☆12Sep 4, 2019Updated 6 years ago
- bsf imgui plugin☆13Jul 17, 2019Updated 6 years ago
- Improved version of real-time physics engine that couples FEM-based deformables and rigid body dynamics☆31Jan 21, 2018Updated 8 years ago
- A collection of header files that can ease OpenGL programming☆29Feb 28, 2021Updated 5 years ago
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆45Updated this week
- ☆29Apr 2, 2016Updated 9 years ago
- Low Overhead C Interface for Vulkan managed by Flecs☆14Jun 20, 2023Updated 2 years ago
- Dynamic, Contiguous-Memory Objects Pool☆12Mar 9, 2018Updated 8 years ago
- am_fft.h - A single-header library for power-of-two sized 1D and 2D FFTs☆31Feb 5, 2018Updated 8 years ago
- An implementation of Fast, Interactive Soft-Body Animation using Position-Based Dynamics☆17Jun 13, 2017Updated 8 years ago
- A simple variant type for C++☆11Apr 9, 2018Updated 7 years ago
- ☆24Oct 26, 2025Updated 4 months ago
- Cross-platform entry point library☆65Updated this week
- Lightweight C Scene Graph Library☆39Jun 26, 2012Updated 13 years ago
- ☆63Oct 14, 2018Updated 7 years ago
- A comfortable way to describe parameter interface and generate its underlying data structure☆14Oct 8, 2023Updated 2 years ago
- A simulation of flocking boids, using C++ with SFML and ImGui.☆11Nov 4, 2020Updated 5 years ago
- A single-file, immediate-mode sequencer widget for C++17, Dear ImGui and EnTT☆259Sep 17, 2024Updated last year
- BaseX encoder / decoder for C++☆14Nov 22, 2018Updated 7 years ago
- Development environment for ImGui.☆20Sep 1, 2018Updated 7 years ago
- The front end code of my masters thesis which is about computational steering and CAVE virtual reality environment.☆19Jun 1, 2020Updated 5 years ago
- Zig + Sokol + ImGui☆11Oct 14, 2019Updated 6 years ago
- Crawler, a quick prototiping platform for Windows (C++11)☆15Nov 14, 2015Updated 10 years ago
- some helpers im using since 2009. contain usefull things like vec2, vec3, vec4, variant, actionTime and more☆20Sep 12, 2024Updated last year