fredakilla / brtshadercLinks
bgfx runtime shader compiler. Library version of the bgfx shaderc tool to build bgfx shaders from sources at runtime.
☆41Updated 5 years ago
Alternatives and similar repositories for brtshaderc
Users that are interested in brtshaderc are comparing it to the libraries listed below
Sorting:
- Single header "no-allocation" KTX/DDS file reader☆123Updated last year
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 7 years ago
- Playground for messing around with bgfx and friends☆59Updated 5 years ago
- Game Engine☆129Updated 6 years ago
- Minimal bgfx "hello world" example☆210Updated 3 years ago
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆44Updated 2 months ago
- Toy CPU and GPU implementations of the Slug rendering algorithm☆127Updated 6 years ago
- Fiber-based job system with extremely simple API☆82Updated 4 years ago
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆81Updated 4 months ago
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say☆83Updated 6 years ago
- Yet another multiplatform C++ framework to make games☆81Updated 3 weeks ago
- Unified renderer implementation ("Un r imp")☆236Updated last year
- Data driven game engine.☆166Updated 5 years ago
- Physically based rendering (PBR) for raylib☆113Updated 3 years ago
- A demo that I created for my Master thesis that demonstrates a rendering technique called Volume Tiled Forward Shading. This technique is…☆120Updated 2 years ago
- A header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.☆82Updated last year
- An abstraction layer for graphics APIs.☆208Updated 3 weeks ago
- Cross-platform C++ 2D / 3D game engine.☆226Updated 6 years ago
- ☆87Updated 8 years ago
- 🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.☆71Updated last year
- Minimal C++ library that allows you to define data schemas which then can be read or written in JSON or binary.☆126Updated 4 years ago
- A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps.☆239Updated 2 years ago
- Confetti-FX's The-Forge Lite Edition☆27Updated 6 years ago
- A mirror of the publicly available Our Machinery Blog Posts from archive.org. Archived for posterity as a public service. Removed by requ…☆229Updated 3 years ago
- Utilities built on top of core module☆130Updated 3 weeks ago
- Embeddable lightweight scripting language with C++ syntax☆69Updated last week
- Small C based KTX texture loader (inspired by syoyo tiny libraries)☆90Updated 5 years ago
- A free C++ game development framework for Windows.☆43Updated 2 months ago
- A small data-oriented and SIMD-optimized 3D rigid body physics library.☆269Updated 8 years ago
- An abstract graphics API library☆122Updated 6 years ago