SiegeEngine / ddsfileLinks
DirectDraw Surface file format parser/composer
☆17Updated last year
Alternatives and similar repositories for ddsfile
Users that are interested in ddsfile are comparing it to the libraries listed below
Sorting:
- A bounding-volume hierarchy for in-game broad-phase collision detection☆29Updated 3 weeks ago
- A low-level gltf parser implemented on nanoserde☆35Updated 10 months ago
- ktx2 parsing library☆15Updated last week
- Rust 3d collision detection using glam☆15Updated 5 years ago
- An inspector UI using imgui in Rust☆72Updated 4 years ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆34Updated last year
- ☆12Updated last month
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆73Updated 6 months ago
- Vulkan-lite GPU API☆89Updated last year
- Rust parser for MagicaVoxel .vox files.☆63Updated 2 months ago
- 🛠 Wrapper crate for SPIRV-Tools 🦀☆28Updated last year
- Write Rust shaders in SHADERed☆25Updated 4 years ago
- Generate quasirandom Rd sequences☆15Updated 3 years ago
- RenderDoc application bindings for Rust☆50Updated last year
- Skeleton animation and IK crate☆39Updated 2 years ago
- Rust KTX texture storage format parsing☆11Updated 3 weeks ago
- A creative coding framework, mainly for the demoscene☆19Updated this week
- Rust wrapper for D3D12☆35Updated last year
- Physically based glTF rendering with Vulkan in Rust☆29Updated 5 years ago
- Autodesk Filmbox (*.fbx) loader for Bevy Engine☆25Updated 2 years ago
- SPIR-🇹: shader-focused IR to target, transform and translate from 🦀☆102Updated last year
- Some ridiculous SSGI for bevy☆40Updated last year
- A set of Rust+Ash tutorials meant to mimic the the progression-based tutorials provided by LunarG vulkan tutorial: https://vulkan.lunarg.…☆23Updated 5 years ago
- SDL2 Input handling for imgui-rs☆50Updated last year
- Pure Rust implementation of the meshoptimizer library☆27Updated 2 years ago
- Bindings for Binomial LLC's basis-universal Supercompressed GPU Texture Codec☆39Updated last year
- Simple profiler scopes for wgpu using timer queries☆114Updated last month
- A rust implementation of octree and quadtree datastructures for realtime applications☆13Updated 3 weeks ago
- 🦀 This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.☆61Updated last week
- Rust interface for Vulkan☆29Updated 2 months ago