aedm / bitangLinks
A creative coding framework, mainly for the demoscene
☆19Updated 3 months ago
Alternatives and similar repositories for bitang
Users that are interested in bitang are comparing it to the libraries listed below
Sorting:
- Procedural texture library☆93Updated last year
- A library wrapper for integrating FMOD Engine in Rust applications.☆47Updated 9 months ago
- a rust crate for playing mod audio files☆31Updated 2 years ago
- An experimental GUI library for Rust 🦀☆22Updated 2 years ago
- 🎼 Realtime procedurally generated sound effects☆55Updated last week
- ☆34Updated 2 years ago
- A tweening library for Rust☆63Updated 2 months ago
- Pure Rust implementation of the meshoptimizer library☆27Updated 2 years ago
- Vulkan-lite GPU API☆89Updated last year
- A simple utility for multithreading a/synchronization☆23Updated 2 years ago
- Physically based spectral path tracing renderer with a focus on high-quality offline rendering☆14Updated 2 months ago
- A low-level gltf parser implemented on nanoserde☆35Updated 9 months ago
- Task Orchestration Framework☆57Updated last year
- Integration layer between Bevy, puffin and tracing libraries☆22Updated 2 years ago
- ☆40Updated 2 years ago
- Delaunay triangulation and Voronoi diagram generation. Ported from Mapbox's Delaunator and d3-voronoi☆58Updated 4 months ago
- Sparse Voxel Octree implementation in WGSL ( hence: shady ) with handling and utilities in Rust.☆28Updated 3 months ago
- Experimental extensions to bevy's parallax mapping shader☆20Updated 2 years ago
- A falling-sand toy written using Rust, Bevy and egui.☆28Updated 8 months ago
- Configuration variables and consoles for games in Rust. An alternative to inline_tweak / const-tweaker with different tradeoffs.☆53Updated 8 months ago
- Physically based rendering in Rust☆37Updated last year
- Value probing with egui based UI☆26Updated this week
- A render-backend independant egui backend for sdl2☆12Updated 11 months ago
- Write Rust shaders in SHADERed☆25Updated 4 years ago
- Safe, fully-featured bindings to the Tracy profiler☆24Updated last week
- Experimental engine agnostic 3D CSG library for game development written in Rust. Started as a port of csg.js to Rust.☆26Updated 6 months ago
- ☆22Updated 2 years ago
- Renderer for User Interface☆22Updated last year
- Experimental compiler-friendly ECS library☆19Updated last month
- Tool for integration testing apps built in the bevy game engine.☆11Updated last year