aedm / bitang
A creative coding framework, mainly for the demoscene
☆19Updated this week
Alternatives and similar repositories for bitang:
Users that are interested in bitang are comparing it to the libraries listed below
- A low-level gltf parser implemented on nanoserde☆35Updated 5 months ago
- ☆33Updated 2 years ago
- Procedural texture library☆91Updated 9 months ago
- A standalone code editor with syntax highlighting and themes.☆13Updated last year
- A library wrapper for integrating FMOD Engine in Rust applications.☆45Updated 5 months ago
- ☆22Updated 2 years ago
- Signed distance field library usable on both CPU and GPU.☆15Updated last year
- Convert GLSL code to wgsl☆23Updated 2 years ago
- A basic mipmap generator for bevy☆30Updated last month
- a rust crate for playing mod audio files☆30Updated 2 years ago
- A tweening library for Rust☆60Updated 3 months ago
- This project attempts to allow the creation of reusable egui-themes☆28Updated last year
- An experimental GUI library for Rust 🦀☆22Updated last year
- 3rd party crates to handle bevy UI☆25Updated last year
- Skeleton animation and IK crate☆39Updated 2 years ago
- Value probing with egui based UI☆20Updated last week
- Experimental engine agnostic 3D CSG library for game development written in Rust. Started as a port of csg.js to Rust.☆22Updated 3 months ago
- Record and replay 🖱 input with precise timing☆19Updated 2 years ago
- 🎼 Realtime procedurally generated sound effects☆55Updated 2 weeks ago
- Renderer for User Interface☆22Updated last year
- Tool for integration testing apps built in the bevy game engine.☆11Updated last year
- Task Orchestration Framework☆58Updated last year
- A Mesh to SDF converter, written in rust☆50Updated 2 months ago
- Experimental compiler-friendly ECS library☆18Updated 4 months ago
- A bounding-volume hierarchy for in-game broad-phase collision detection☆30Updated last month
- A Rust crate providing a configurable virtual file system for game assets, a la PhysFS☆9Updated 2 years ago
- Work-in-Progress NES / Famicon Image Editor & Map Creator☆14Updated 2 years ago
- Integration layer between Bevy, puffin and tracing libraries☆20Updated last year
- Nerdfonts icons for egui☆19Updated 8 months ago
- Physically based spectral path tracing renderer with a focus on high-quality offline rendering☆13Updated 2 months ago