lukasino1214 / foundationLinks
☆14Updated last week
Alternatives and similar repositories for foundation
Users that are interested in foundation are comparing it to the libraries listed below
Sorting:
- ☆135Updated 2 years ago
- (WIP) Small game engine made for fun and educational proposes. Might do something with it later, might not.☆96Updated this week
- It's like dogfooding, but with frogs☆32Updated 7 months ago
- A flexible rendering engine for real-time graphics R&D☆27Updated last month
- Repo for KickstartRT demo application☆52Updated 3 years ago
- Demo associata alla conferenza DevGames 2024 (https://devgames.org/) "Astrazioni per Vulkan/DirectX"☆29Updated last year
- 🌋🖖🏽 PBR, IBL, Clustered Forward Shading, Path Tracing, Shadow Mapping, and more!☆104Updated last year
- Toy engine written in C++ and DirectX 12☆21Updated last year
- Testing various FBX file format parsing libraries☆61Updated 7 months ago
- ☆66Updated this week
- Playground for doing procedurally infinite terrain rendering experiments with Vulkan☆84Updated 2 months ago
- Physically based renderer demo written using Vulkan.☆90Updated last year
- Minimal GPU video decoding sample for Vulkan, DX12 and DX11☆127Updated 6 months ago
- OpenGL rendering pipeline with a parallax mapping shader made in the course Advanced Computer Graphics (TNCG14) at Linköpings University.☆33Updated 13 years ago
- Yet another pet engine☆74Updated this week
- A modern, high-performance C++17 graphics and compute library based on Vulkan☆43Updated last month
- Vulkan triangle in ~380 lines of code☆130Updated 2 weeks ago
- DX12 render engine☆55Updated last year
- Partitioned top level acceleration structure sample☆16Updated 3 months ago
- Sample showcasing lifetime management and resource transfers in Vulkan☆67Updated 10 months ago
- Small library for D3D12. Provides assert-like macro for HLSL that crashes the GPU.☆54Updated 2 years ago
- A collection of innocent cubes, to freak out your engine, or not. If not you may receive the "deccer-cubes-approval" role on our discord.…☆52Updated 10 months ago
- ☆61Updated last year
- Misc repository for certain GPU algorithms.☆43Updated last year
- Single file DDS header encoder and decoder☆78Updated 2 months ago
- Sample for cluster-based continuous level of detail rasterization or ray tracing☆137Updated last week
- Game engine written with C++ and Vulkan.☆28Updated 3 years ago
- C bindings for D3D12 Memory Allocator.☆13Updated last year
- Early-Z tester for DX12☆19Updated 7 months ago
- Vulkan meshlet + visibility buffer renderer☆59Updated 2 years ago