hugoycj / Instant-angeloLinks
Instant-angelo: Build high-fidelity Digital Twin within 20 Minutes!
☆452Updated 10 months ago
Alternatives and similar repositories for Instant-angelo
Users that are interested in Instant-angelo are comparing it to the libraries listed below
Sorting:
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆604Updated 7 months ago
- [SIGGRAPH'24] Implementations for "High-quality Surface Reconstruction using Gaussian Surfels".☆636Updated 2 months ago
- Official implementation of "Mesh-Based Adapting and Modification of Gaussian Splatting"☆472Updated 7 months ago
- An unofficial pytorch implementation of BakedSDF☆204Updated 2 years ago
- [ICCV 2023] Official code for NeuS2☆704Updated last year
- Official implementation for Tetra-NeRF paper - NeRF represented as triangulation of input point cloud.☆291Updated 11 months ago
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆943Updated 10 months ago
- Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis☆364Updated 8 months ago
- Code for our CVPR'23 paper - "PermutoSDF: Fast Multi-View Reconstruction with Implicit Surfaces using Permutohedral Lattices"☆452Updated 2 years ago
- [ECCV 2024] Official implementation of the paper "GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views"☆276Updated 10 months ago
- an unofficial 2DGS implementation based on GauStudio☆273Updated last year
- [NeurIPS 2024]GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction☆413Updated 10 months ago
- DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splatting☆695Updated 2 months ago
- ☆291Updated 2 months ago
- Reproducible evaluation of NeRF and 3DGS methods☆315Updated last month
- Implementation for 3d gaussian splatting☆358Updated 10 months ago
- code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces☆368Updated last year
- The official repository of Compact 3D Gaussian Representation for Radiance Field☆472Updated 11 months ago
- A modular differential gaussian rasterization library.☆204Updated last year
- [ ICLR 2023 Spotlight ] Pytorch implementation for "Voxurf: Voxel-based Efficient and Accurate Neural Surface Reconstruction"☆409Updated last year
- [ICCV'23 Oral, Best Paper Finalist]Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fields☆456Updated last year
- [CVPR 2025 - Highlight] Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"☆360Updated 5 months ago
- Monitor Gaussian Splatting additional real-time viewable and differentiable outputs☆238Updated 4 months ago
- [ECCV 2024] MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereo☆537Updated 5 months ago
- Differentiable gaussian rasterization with depth, alpha, normal map and extra per-Gaussian attributes, also support camera pose gradient☆283Updated 11 months ago
- This is the official code release for SPARF: Neural Radiance Fields from Sparse and Noisy Poses [CVPR 2023-Highlight]☆302Updated 3 months ago
- Tiny Gaussian Splatting Viewer☆407Updated last year
- Simple Viser Viewer for 2D Gaussian Splatting for Geometrically Accurate Radiance Fields☆153Updated last year
- [ECCV 2024]"FSGS: Real-Time Few-Shot View Synthesis using Gaussian Splatting", Zehao Zhu*, Zhiwen Fan*, Yifan Jiang, Zhangyang Wang☆496Updated last year
- DUSt3R + Gaussian Splatting☆266Updated 9 months ago