paulungermann / Robust3DGaussiansLinks
☆38Updated 3 months ago
Alternatives and similar repositories for Robust3DGaussians
Users that are interested in Robust3DGaussians are comparing it to the libraries listed below
Sorting:
- RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors☆45Updated 4 months ago
- DeSplat: Decomposed Gaussian Splatting for Distractor-Free Rendering☆30Updated 3 months ago
- [CVPR 2025] Splatter-360: Generalizable 360 Gaussian Splatting for Wide-baseline Panoramic Images☆97Updated last month
- Original implementation of "FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering"☆15Updated last month
- HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting☆86Updated 2 months ago
- [ECCV 2024] GGRt: Towards Pose-free Generalizable 3D Gaussian Splatting in Real-time☆90Updated 4 months ago
- [ICLR 2025] Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors☆59Updated 4 months ago
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆95Updated 3 months ago
- The official repo of paper: HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering☆39Updated 8 months ago
- Project website: https://noodle-lab.github.io/gaussianspa/☆78Updated 3 months ago
- [ICCV 2025] Self-Calibrating Gaussian Splatting for Large Field-of-View Reconstruction☆109Updated 5 months ago
- ☆56Updated 5 months ago
- Code for "Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting" (ECCV 24 workshops)☆51Updated last month
- [ECCV2024] BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling☆86Updated last year
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆49Updated 6 months ago
- ☆108Updated 7 months ago
- Optmized Fused-SSIM☆62Updated 5 months ago
- DAS3R: Dynamics-Aware Gaussian Splatting for Static Scene Reconstruction☆127Updated 5 months ago
- (ICLR 2024) PoRF: Pose Residual Field for Accurate Neural Surface Reconstruction☆137Updated last year
- Code for CVPR 2025 paper "Steepest Descent Density Control for Compact 3D Gaussian Splatting"☆70Updated 2 months ago
- ☆54Updated last month
- Official implementation of "E3D-Bench: A Benchmark for End-to-End 3D Geometric Foundation Models"☆97Updated last month
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆72Updated 2 months ago
- Fillerbuster: Multi-View Scene Completion for Casual Captures☆104Updated 5 months ago
- The offical code repository for SC-4DGS.☆63Updated last year
- ☆64Updated 8 months ago
- ☆57Updated 3 weeks ago
- [CVPR 2025] SelfSplat: Pose-Free and 3D Prior-Free Generalizable 3D Gaussian Splatting☆103Updated 3 months ago
- [ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction☆173Updated 10 months ago
- ☆23Updated 4 months ago