ggambetta / computer-graphics-from-scratchLinks
Text, diagrams, and source code for the book Computer Graphics from scratch.
☆1,231Updated 7 months ago
Alternatives and similar repositories for computer-graphics-from-scratch
Users that are interested in computer-graphics-from-scratch are comparing it to the libraries listed below
Sorting:
- A brief computer graphics / rendering course☆2,379Updated 2 years ago
- A shader-based software renderer written from scratch in C89☆2,595Updated 4 years ago
- 486 lines of C++: old-school FPS in a weekend☆1,945Updated 6 years ago
- A brief computer graphics / rendering course☆5,175Updated last year
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆5,001Updated last year
- DEPRECATED — Head to the raytracing.github.io repo for the new home☆1,767Updated 5 years ago
- Curated list of computer graphics tutorials and resources☆1,078Updated 5 years ago
- Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implement…☆3,119Updated 2 months ago
- Dead Simple OpenGL☆2,581Updated 3 months ago
- Learning Modern 3D Graphics Programming☆1,662Updated last month
- A curated list of awesome OpenGL libraries, debuggers and resources.☆2,251Updated last year
- Source repo for the book☆4,308Updated 10 months ago
- Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)☆1,097Updated last month
- Curated list of ray tracing resources☆649Updated 3 years ago
- A curated list of awesome stuff to learn computer graphics☆871Updated 3 years ago
- Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller☆1,006Updated 4 years ago
- This is a collection of computer graphics related courses, books, tutorials, articles, blogs, resources, researcher homepages, lab homepa…☆2,321Updated 3 years ago
- Software rendering engine with PBR. Built from scratch on C++.☆666Updated 4 years ago
- Tutorial for the Vulkan graphics and compute API☆3,406Updated 3 weeks ago
- Graphic Engine & Game Engine lists☆2,107Updated last week
- 3D Graphics Rendering Cookbook, published by Packt.☆1,053Updated 3 months ago
- Nori: an educational ray tracer☆873Updated last year
- Source code for Game Physics Cookbook☆991Updated 4 years ago
- the thin c++ game engine☆1,585Updated 4 years ago
- CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏☆1,075Updated 7 years ago
- Examples for the OpenGL Red Book☆1,201Updated last year
- Source code examples for "API without Secrets: Introduction to Vulkan" tutorial☆1,301Updated 2 years ago
- A toy physically based GPU path tracer (C++/OpenGL/GLSL)☆1,957Updated last year
- Lightweight and modular C++11 graphics middleware for games and data visualization☆4,978Updated last week
- Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...☆822Updated last year