ggambetta / computer-graphics-from-scratchLinks
Text, diagrams, and source code for the book Computer Graphics from scratch.
☆1,274Updated 3 months ago
Alternatives and similar repositories for computer-graphics-from-scratch
Users that are interested in computer-graphics-from-scratch are comparing it to the libraries listed below
Sorting:
- A brief computer graphics / rendering course☆2,405Updated 2 years ago
- DEPRECATED — Head to the raytracing.github.io repo for the new home☆1,770Updated 6 years ago
- A brief computer graphics / rendering course☆5,286Updated 2 years ago
- Learning Modern 3D Graphics Programming☆1,758Updated last week
- 486 lines of C++: old-school FPS in a weekend☆1,984Updated 6 years ago
- A shader-based software renderer written from scratch in C89☆2,689Updated 4 years ago
- Curated list of computer graphics tutorials and resources☆1,103Updated 5 years ago
- A curated list of awesome stuff to learn computer graphics☆957Updated 4 years ago
- Anton's OpenGL 4 Tutorials book - Demo Code☆1,004Updated 6 months ago
- The source code and content of Open.GL.☆1,093Updated 3 years ago
- Dead Simple OpenGL☆2,637Updated 10 months ago
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆5,042Updated 2 years ago
- Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)☆1,102Updated 8 months ago
- Examples for the OpenGL Red Book☆1,251Updated 2 years ago
- Source code and supporting material for the 7th Edition of OpenGL SuperBible☆754Updated 5 years ago
- An OpenGL RTS game engine written in C☆2,733Updated 4 months ago
- Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implement…☆3,474Updated 3 weeks ago
- A curated list of awesome OpenGL libraries, debuggers and resources.☆2,352Updated 2 years ago
- Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller☆1,025Updated 4 years ago
- Curated list of ray tracing resources☆650Updated 2 months ago
- Tutorial for the Vulkan graphics and compute API☆3,584Updated 3 months ago
- Source code examples for "API without Secrets: Introduction to Vulkan" tutorial☆1,312Updated 2 years ago
- A curated list of awesome computer graphics.☆527Updated 2 years ago
- Sample code for my YouTube series.☆668Updated 8 years ago
- ☆594Updated last year
- Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and …☆926Updated 3 years ago
- Source code for Game Physics Cookbook☆1,046Updated 5 years ago
- A toy physically based GPU path tracer (C++/OpenGL/GLSL)☆2,031Updated last year
- the thin c++ game engine☆1,590Updated 4 years ago
- a list of graphic programming resources☆1,836Updated 5 years ago