Nepetre / HybridRayTracing-UnityLinks
GPU implemented Hybrid Ray Tracer made in Unity
☆17Updated 6 years ago
Alternatives and similar repositories for HybridRayTracing-Unity
Users that are interested in HybridRayTracing-Unity are comparing it to the libraries listed below
Sorting:
- Hybrid reflection probes for Unity. Proof of concept that reflection probes can be baked in a deferred fashion in order so they can produ…☆17Updated 5 years ago
- ☆13Updated 6 years ago
- ☆10Updated 6 years ago
- ScriptableImporter to convert a set of curves into a Look up Texture, for use in shaders☆11Updated 3 years ago
- ☆24Updated 6 years ago
- ☆15Updated 5 years ago
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆23Updated 5 years ago
- Unity - dual contour (w/o QEF) octree renderer for point cloud data☆22Updated 6 years ago
- ☆12Updated 6 years ago
- ☆29Updated 7 years ago
- A simple skin shader based on Activision's papers. Includes dual specular lobes, cavity w/ fresnel occlusion, naive bent normal support +…☆28Updated 6 years ago
- ☆20Updated 6 years ago
- Shader Examples☆26Updated 6 years ago
- An example to compare performance of Unity Burst compiler vs natively compiled code imported as plugin☆25Updated 5 years ago
- ☆16Updated 7 years ago
- ☆14Updated 6 years ago
- ☆11Updated 7 years ago
- ☆17Updated 7 years ago
- GPU particle system for Unity☆9Updated 5 years ago
- Material replacements for getting SpeedTree models to work on HDRP Terrain. Highly experimental.☆20Updated 6 years ago
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆25Updated 2 years ago
- Unity3d DelaunayTriangulation☆14Updated 7 years ago
- Generates a Texture3D using simplex noise useful for a ton of interesting FX☆28Updated 7 years ago
- Screen space shadow (Or contact shadow) for Unity. Only for learning purpose.☆44Updated 6 years ago
- ☆12Updated 5 years ago
- A dynamically tesselating, deforming terrain map made in Unity using Compute shaders☆22Updated 9 years ago
- Demonstrating how new Shadowmask feature works in Unity☆29Updated 8 years ago
- ☆25Updated 7 years ago
- My own flavor of Unity Technologies' Atmospheric Scattering that was used in The Blacksmith short demo.☆16Updated 8 years ago
- Unity SDF generator for 2D images☆16Updated 3 years ago