Tools for the Embody 3D Dataset
☆271Oct 30, 2025Updated last year
Alternatives and similar repositories for embody-3d
Users that are interested in embody-3d are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- SOMA: Unifying Parametric Human Body Models☆854Oct 9, 2026Updated 3 weeks ago
- [ICCV 2025 Highlight] VolumetricSMPL☆99Jul 27, 2025Updated last year
- ☆27May 22, 2026Updated 5 months ago
- ☆325Aug 13, 2025Updated last year
- Adaptation of GVHMR for BEDLAM2 dataset☆18Jan 28, 2026Updated 9 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Monocular whole-body 3D human pose estimation using the SOMA body model☆532Updated this week
- ☆75Aug 7, 2026Updated 2 months ago
- The Fast Way From Vertices to Parametric 3D Humans☆196Oct 16, 2026Updated 2 weeks ago
- [CVPR 2024] Official implementation of the paper "Towards Versatile Human-Human Interaction Analysis"☆242Aug 11, 2024Updated 2 years ago
- [ICLR 2026] An unified model for 4D human-scene reconstruction☆559Dec 30, 2025Updated 10 months ago
- [SIGGRAPH Asia 2025] Implementation of "StableMotion: Training Motion Cleanup Models with Unpaired Corrupted Data"☆221Oct 8, 2025Updated last year
- The official repository of the paper "Learnable SMPLify: A Neural Solution for Optimization-Free Human Pose Inverse Kinematics"☆37Aug 25, 2025Updated last year
- Momentum Human Rig is an anatomically-inspired parametric full-body digital human model developed at Meta. It includes: A parametric body…☆888Oct 26, 2026Updated last week
- Official implementation of FlowHMR, a generative model for physically plausible motion capture from monocular video.☆267Updated this week
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A set of tools to visualize and interact with sequences of 3D data.☆758May 7, 2026Updated 5 months ago
- official implementation of [PRIMAL: Physically Reactive and Interactive Motor Model for Avatar Learning, ICCV'25]☆39Oct 31, 2025Updated last year
- [SIGGGRAPHASIA2025] PhySIC: Physically Plausible 3D Human-Scene Interaction and Contact from a Single Image☆63Updated this week
- [NeurIPS 2023] Official implementation of the paper "Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Dataset"☆906Mar 3, 2025Updated last year
- ☆264Nov 21, 2025Updated 11 months ago
- PromptHMR: Promptable Human Mesh Recovery☆508Jan 28, 2026Updated 9 months ago
- Code release for paper "Reconstructing People, Places, and Cameras", In CVPR 2025 (Highlight)☆162Dec 1, 2025Updated 11 months ago
- [ICCV 2025] MotionStreamer: Streaming Motion Generation via Diffusion-based Autoregressive Model in Causal Latent Space☆304Sep 15, 2026Updated last month
- The modified 272-dimensional motion representation processing script.☆242Oct 24, 2025Updated last year
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- ☆540Jun 23, 2026Updated 4 months ago
- ☆63Jun 8, 2026Updated 4 months ago
- Anny, A Free and Interpretable Human Body Model for all ages, written in PyTorch.☆617Oct 26, 2026Updated last week
- Official repo for Nymeria and NymeriaPlus datasets.☆269Oct 6, 2026Updated 3 weeks ago
- [ICCV 2025 Oral] DPoser-X: Diffusion Model as Robust 3D Whole-body Human Pose Prior☆236Oct 8, 2025Updated last year
- [ECCV 2026] Fast SAM 3D Body: Accelerating SAM 3D Body for Real-Time Full-Body Human Mesh Recovery☆420Sep 29, 2026Updated last month
- Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object Interactions☆253Dec 24, 2025Updated 10 months ago
- [ICCV 2025] HUMOTO Dataset Code Release☆79Nov 6, 2025Updated 11 months ago
- Official Codebase for our CVPR 2026 paper UniSH: Unifying Scene and Human Reconstruction in a Feed-Forward Pass☆155Feb 24, 2026Updated 8 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- 3D human pose and shape estimation pipeline for multi-person videos, built around the NLF pose and shape model (NeurIPS'24)☆34May 22, 2025Updated last year
- ☆109Oct 4, 2025Updated last year
- Official Implementation of the Paper: Object Motion Guided Human Motion Synthesis (SIGGRAPH Asia 2023 (TOG))☆323Jul 10, 2025Updated last year
- [SIGGRAPHASIA2025] InfiniHuman: Infinite 3D Human Creation with Precise Control☆86Oct 14, 2025Updated last year
- [ICLR 2026] Unleashing Guidance Without Classifiers for Human-Object Interaction Animation☆62Jul 1, 2026Updated 4 months ago
- SOMA BVH to humanoid robot motion retargeting library built with Newton and NVIDIA Warp☆695Oct 1, 2026Updated last month
- [NeurIPS 2024] Neural Localizer Fields for Continuous 3D Human Pose and Shape Estimation☆469Oct 15, 2026Updated 2 weeks ago