MoritzKappel / MoNeRFLinks
Official PyTorch implementation of "Fast Non-Rigid Radiance Fields from Monocularized Data"
☆19Updated 4 months ago
Alternatives and similar repositories for MoNeRF
Users that are interested in MoNeRF are comparing it to the libraries listed below
Sorting:
- Original reference implementation of the CUDA rasterizer from the paper "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-t…☆46Updated last year
- Official code release for "D-NPC: Dynamic Neural Point Clouds for Non-Rigid View Synthesis from Monocular Video".☆17Updated 4 months ago
- [CVPR'25] Geometry Field Splatting with Gaussian Surfels☆53Updated last week
- ☆70Updated last year
- Self practice library of pytorch-based 3D geometry processing☆33Updated 2 years ago
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆36Updated 10 months ago
- The real-time viewer and offline renderer for the HPG'24 paper "Frustum Volume Caching for Accelerated NeRF Rendering"☆35Updated 9 months ago
- ☆31Updated 4 months ago
- 🌭🌭🌭 Gaussian splatting render by Vulkan-ComputerShader, supports running in any environment(AMD,Mac,Android...)☆27Updated 4 months ago
- Differentiable Shadow Mapping for Efficient Inverse Graphics (CVPR 2023)☆59Updated 2 months ago
- This is the code of the CVPR 2025 paper "Hardware-Rasterized Ray-Based Gaussian Splatting"☆47Updated 2 months ago
- The codes for CVPR 2025 paper "RNG: Relightable Neural Gaussians"☆15Updated 3 months ago
- ☆23Updated last year
- The ICG Neural Radiance Fields and Novel View Synthesis Framework.☆17Updated last month
- Repository for TetWeave: Isosurface Extraction using On-The-Fly Delaunay Tetrahedral Grids for Gradient-Based Mesh Optimization (SIGGRAPH…☆81Updated last month
- RNb-NeuS2: Multi-View Surface Reconstruction Using Normal and Reflectance Cues☆34Updated last week
- ☆23Updated last month
- [ICLR 2025]Source Code for the Paper "MIRReS: Inverse Rendering for Shape, Light, and Material Decomposition using Multi-Bounce Path Trac…☆37Updated 4 months ago
- ☆13Updated last week
- Official implementation of "Matérn Kernels for Tunable Implicit Surface Reconstruction" (ICLR'25).☆11Updated 5 months ago
- [CGF 2024] TraM-NeRF: Tracing Mirror and Near-Perfect Specular Reflections through Neural Radiance Fields☆14Updated 7 months ago
- ☆11Updated last year
- Source code for the SIGGRAPH 2024 conference paper "Neural Geometry Fields for Meshes"☆146Updated 4 months ago
- Proof-of-concept surface reconstruction experiments to explore the design space for volumetric opaque solids.☆74Updated 9 months ago
- code for Multiview Textured Mesh Recovery by Differentiable Rendering☆29Updated last year
- [ECCV 2022 Oral] Neural Radiance Transfer Fields for Relightable Novel-view Synthesis with Global Illumination☆61Updated 2 years ago
- ☆13Updated last year
- Optmized Fused-SSIM☆60Updated 4 months ago
- Code release for CVPR'23 paper - "Sphere-Guided Training of Neural Implicit Surfaces"☆81Updated last year
- Winding Number Normal Consistency☆39Updated 6 months ago