MoritzKappel / MoNeRF
Official PyTorch implementation of "Fast Non-Rigid Radiance Fields from Monocularized Data"
☆19Updated last year
Alternatives and similar repositories for MoNeRF:
Users that are interested in MoNeRF are comparing it to the libraries listed below
- Original reference implementation of the CUDA rasterizer from the paper "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-t…☆41Updated 7 months ago
- Code release for "3D reconstruction with fast dipole sums"☆59Updated last week
- ☆12Updated 8 months ago
- Source code for the SIGGRAPH 2024 conference paper "Neural Geometry Fields for Meshes"☆131Updated 5 months ago
- [SIGGRAPH 2024] TensoSDF: Roughness-aware Tensorial Representation for Robust Geometry and Material Reconstruction☆67Updated 4 months ago
- Differentiable Shadow Mapping for Efficient Inverse Graphics (CVPR 2023)☆56Updated 6 months ago
- Differentiable Point-based Inverse Rendering☆42Updated last month
- (CVPR 2024) Accelerating Neural Field Training via Soft Mining☆38Updated 6 months ago
- [CVPR2024] Inverse Rendering of Glossy Objects via the Neural Plenoptic Function and Radiance Fields☆33Updated 2 months ago
- Code release for CVPR'23 paper - "Sphere-Guided Training of Neural Implicit Surfaces"☆79Updated last year
- Original implementation of "FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering"☆37Updated 4 months ago
- ☆23Updated 11 months ago
- Official implementation of Occupancy-Based Dual Contouring (SIGGRAPH Asia 2024).☆81Updated 2 months ago
- Implicit Differentiable Render with Neural Environment Lighting☆77Updated last year
- ☆31Updated last year
- 🌭🌭🌭 Gaussian splatting render by Vulkan-ComputerShader, supports running in any environment(AMD,Mac,Android...)☆19Updated last month
- Official Code Release for SIGGRAPH Asia 2024 Paper: GS^3: Efficient Relighting with Triple Gaussian Splatting☆107Updated 2 months ago
- ☆69Updated 11 months ago
- RNb-NeuS: Reflectance and Normal-based Multi-view 3D Reconstruction.☆50Updated 2 months ago
- Code of paper L0-Sampler: An L0 Model Guided Volume Sampling for NeRF☆26Updated 10 months ago
- ☆11Updated 7 months ago
- NDE: Neural Directional Encoding☆25Updated 7 months ago
- The official repository of LoopSparseGS.☆18Updated 5 months ago
- Our method takes as input a collection of images (100 in our experiments) with known cameras, and outputs the volumetric density and norm…☆54Updated 9 months ago
- ☆13Updated last year
- Official implementation of "S-VolSDF: Sparse Multi-View Stereo Regularization of Neural Implicit Surfaces" (ICCV 2023)☆30Updated last year
- FIPT: Factorized Inverse Path Tracing☆48Updated last week
- Subsurface Scattering for Gaussian Splatting☆121Updated 4 months ago
- Lightning fast differentiable SSIM.☆89Updated 2 weeks ago
- Proof-of-concept surface reconstruction experiments to explore the design space for volumetric opaque solids.☆68Updated 3 months ago