nerficg-project / nerficgLinks
The ICG Neural Radiance Fields and Novel View Synthesis Framework.
☆20Updated last week
Alternatives and similar repositories for nerficg
Users that are interested in nerficg are comparing it to the libraries listed below
Sorting:
- Code for "Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting" (ECCV 24 workshops)☆59Updated 6 months ago
- This is the code of the CVPR 2025 paper "Hardware-Rasterized Ray-Based Gaussian Splatting"☆67Updated 8 months ago
- ☆66Updated 9 months ago
- [CVPR 2025 Highlight] Official Code Release Volumetrically Consistent 3D Gaussian Rasterization☆78Updated 7 months ago
- Optmized Fused-SSIM☆70Updated 9 months ago
- [CVPR'25] Geometry Field Splatting with Gaussian Surfels☆63Updated 3 months ago
- A minimal 3D Gaussian splatting implementation with depth and density regularization☆68Updated last year
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis☆98Updated 2 months ago
- ☆70Updated last year
- RayGaussX: Accelerating Gaussian-Based Ray Marching for Real-Time and High-Quality Novel View Synthesis☆51Updated this week
- ☆109Updated 11 months ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆114Updated last year
- [ICCV 2025] RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors☆55Updated 8 months ago
- ☆34Updated last year
- [ICCV 2025] Self-Calibrating Gaussian Splatting for Large Field-of-View Reconstruction☆121Updated 9 months ago
- [CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting☆87Updated 6 months ago
- My Modification to vanilla 3D Gaussians☆125Updated last year
- ☆51Updated 8 months ago
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆54Updated last year
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆146Updated 11 months ago
- Original reference implementation of the CUDA rasterizer from the paper "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-t…☆52Updated last year
- An unofficial implementation of absGS☆117Updated last year
- Original implementation of "FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering"☆25Updated 3 months ago
- An open-source framework for Gaussian Splats Compression research☆118Updated 3 weeks ago
- Official code release for "Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency"☆132Updated last month
- [SIGGRAPH 2025 Conference Paper] Virtualized 3D Gaussians (V3DG)☆90Updated last week
- The official repo of paper: HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering☆41Updated last year
- Make 2DGS Great Again!☆60Updated last year
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆165Updated 9 months ago
- Official Code for H3D-DGS☆15Updated last month