mharrer97 / inovisLinks
☆23Updated last year
Alternatives and similar repositories for inovis
Users that are interested in inovis are comparing it to the libraries listed below
Sorting:
- Original reference implementation of the CUDA rasterizer from the paper "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-t…☆46Updated last year
- Our method takes as input a collection of images (100 in our experiments) with known cameras, and outputs the volumetric density and norm…☆57Updated last year
- Code release for CVPR'23 paper - "Sphere-Guided Training of Neural Implicit Surfaces"☆81Updated last year
- ☆70Updated last year
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆93Updated 2 months ago
- RaNeuS☆76Updated 10 months ago
- Official implementation of "S-VolSDF: Sparse Multi-View Stereo Regularization of Neural Implicit Surfaces" (ICCV 2023)☆30Updated last year
- ☆31Updated 4 months ago
- Recovering Fine Details for Neural Implicit Surface Reconstruction (WACV2023)☆50Updated 2 years ago
- Optmized Fused-SSIM☆60Updated 4 months ago
- [TIP'2023] Fast Learning Radiance Fields by Shooting Much Fewer Rays, a general strategy to speed up the learning of radiance field☆67Updated 9 months ago
- Self practice library of pytorch-based 3D geometry processing☆33Updated 2 years ago
- Implicit Differentiable Render with Neural Environment Lighting☆80Updated last year
- Proof-of-concept surface reconstruction experiments to explore the design space for volumetric opaque solids.☆74Updated 9 months ago
- ☆26Updated 9 months ago
- Learning neural fields that produce Gaussian-smoothed versions of the original signal. (SIGGRAPH 2024)☆20Updated 9 months ago
- (CVPR 2024) Accelerating Neural Field Training via Soft Mining☆41Updated 11 months ago
- NeRRF: 3D Reconstruction and View Synthesis for Transparent and Specular Objects with Neural Refractive-Reflective Fields☆44Updated last year
- Differentiable Point-based Inverse Rendering [CVPR2024]☆46Updated 7 months ago
- Code for "Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting" (ECCV 24 workshops)☆50Updated 3 weeks ago
- ☆33Updated 5 months ago
- FIPT: Factorized Inverse Path Tracing☆53Updated 5 months ago
- Official implementation of IBL-NeRF: Image-Based Lighting Formulation of Neural Radiance Fields (Computer Graphics Forum, Pacific Graphic…☆45Updated last year
- ☆56Updated 7 months ago
- [CVPR2024] Inverse Rendering of Glossy Objects via the Neural Plenoptic Function and Radiance Fields☆35Updated 7 months ago
- ☆16Updated last year
- DISTWAR atomic reduction optimization on "3D Gaussian Splatting for Real-Time Radiance Field Rendering".☆35Updated last year
- Official code release for "D-NPC: Dynamic Neural Point Clouds for Non-Rigid View Synthesis from Monocular Video".☆17Updated 4 months ago
- This is the code of the CVPR 2025 paper "Hardware-Rasterized Ray-Based Gaussian Splatting"☆47Updated 2 months ago
- [CVPR'25] Geometry Field Splatting with Gaussian Surfels☆53Updated last week