LexdevTutorials / GearsHammerOfDawnLinks
https://lexdev.net/tutorials/case_studies/gears_hammerofdawn.html
☆32Updated 5 years ago
Alternatives and similar repositories for GearsHammerOfDawn
Users that are interested in GearsHammerOfDawn are comparing it to the libraries listed below
Sorting:
- https://lexdev.net/tutorials/case_studies/overwatch_shield.html☆27Updated 6 years ago
- Drop-in replacement terrain grass shaders for Unity☆66Updated 4 years ago
- Screen Space Ambient Occlusion implementation as a RendererFeature for Universal Render Pipeline☆88Updated 5 years ago
- Easily encode arbitrary curves into textures and apply them to materials or global shader properties☆82Updated 8 years ago
- A bezier Spline system for Unity.☆110Updated 6 years ago
- A collection of "Toon" shaders for Unity based on a stepped PBR approximation.☆83Updated 8 years ago
- This is companion repository with shaders and scripts for my site.☆44Updated 4 years ago
- Flying pathfinding prototype using an Octree in Unity 3D☆76Updated 6 years ago
- https://lexdev.net/tutorials/case_studies/gears_hammerofdawn.html☆16Updated 5 years ago
- ☆62Updated 6 years ago
- The Division ECHO fx implemented in Unity3D☆81Updated 5 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- A Unity3D project, utilizing Amplify Shader Editor to recreate a ground Snow Shader as originally created by MinionsArt☆25Updated 4 years ago
- A pre-calculated Portal visibility system for Unity.☆143Updated 7 years ago
- Distortion FX in Unity's Post-processing Stack v2.☆82Updated 6 years ago
- Geometry grass shader for unity.☆90Updated 4 years ago
- ☆64Updated 7 years ago
- Zelda Toon Shader - Unity 2019.4.0f1☆90Updated 5 years ago
- PBR Grass Geometry shader for Unity☆93Updated 7 years ago
- Cached Shadow Map Solution for Unity☆80Updated 3 years ago
- Dynamic skydome for Unity3d☆45Updated 6 years ago
- Creating curved corner UVs in Unity☆50Updated 5 years ago
- a custom shader experiment with clayxels. Requires Clayxels☆58Updated 2 years ago
- https://lexdev.net/tutorials/quickies/blur.html☆17Updated 6 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆107Updated 3 years ago
- Fur rendering in Unity with Shell Texturing☆53Updated 11 months ago
- Gerstner wave surface shader in Unity, a practice of ocean simulation.☆41Updated 6 years ago
- Final Fantasy 7 Remake - Fur shader in Unity 2019.2.10f1☆78Updated 5 years ago
- Reimplement Sea of Thieves's Cloud in Unity☆81Updated 6 years ago
- Dynamic ripple rendering and water surface compositing for Unity 3D☆55Updated 7 years ago