AwesomeTechnologies / Vegetation-Studio-Instanced-Indirect
This includes the files needed to upgrade a vegetation shader to the instanced indirect implementation of Vegetation Studio
☆31Updated 6 years ago
Related projects ⓘ
Alternatives and complementary repositories for Vegetation-Studio-Instanced-Indirect
- Collection of Addons for Unity3d MTree by Maxime Herpine☆18Updated 5 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆59Updated 4 years ago
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 4 years ago
- A Unity3D project, utilizing Amplify Shader Editor to recreate a ground Snow Shader as originally created by MinionsArt☆21Updated 3 years ago
- Unity 3d project showing opaque active camouflage rendering technique☆32Updated 6 years ago
- Pick a gradient by dragging a line over an image captured from desktop.☆20Updated 2 years ago
- A Texture3D Atlas Import Pipeline for Unity 2019.3 and newer.☆31Updated this week
- Custom nodes for Shader Graph☆30Updated 6 years ago
- compute shader, tiled terrain, splatmap generation, v2018.3b09☆38Updated 5 years ago
- Cloud Shader for Unity3D High Definition Rendering Pipeline☆17Updated 4 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆42Updated 3 years ago
- Medieval Town Generator for Unity☆40Updated 3 years ago
- Simulate Physics in the Unity Scene view☆71Updated 5 years ago
- Extended version of the Unity Terrain Stamp Tool☆52Updated 2 years ago
- Material replacements for getting SpeedTree models to work on HDRP Terrain. Highly experimental.☆18Updated 5 years ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆44Updated last year
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.☆17Updated 7 years ago
- Ambient lighting probe sampling☆41Updated 4 years ago
- Node library for ShaderGraph☆34Updated 3 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 4 years ago
- Inverse Square Falloff for Unity Default Lighting☆30Updated 4 years ago
- ☆31Updated 3 years ago
- Example of how to get a smooth fog effect in Unity 3D☆36Updated 7 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆69Updated 5 years ago
- Atmospheric Scattering for Unity☆13Updated 6 years ago
- Lens flare image effect in Unity!☆33Updated 5 years ago
- Unity Skybox Detail Geometry Tool☆33Updated 5 years ago
- A decal system designed for FPS games for use within the Unity3D game engine.☆48Updated 5 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆50Updated last year