douduck08 / UnityVFX-GerstnerWave
Gerstner wave surface shader in Unity, a practice of ocean simulation.
☆39Updated 5 years ago
Alternatives and similar repositories for UnityVFX-GerstnerWave:
Users that are interested in UnityVFX-GerstnerWave are comparing it to the libraries listed below
- Simple bake manager for lightmapping in Unity☆71Updated 7 years ago
- various post-processing effects for Unity☆48Updated 6 years ago
- Deeply optimized tessellation PBR shaders in Unity DX11☆55Updated 6 years ago
- ☆62Updated 5 years ago
- Just a sandbox for experimenting with the animation rigging package☆26Updated 5 years ago
- This demo shows how Unity's LWRP or URP template works with the shadowmask lighting mode.☆68Updated 5 years ago
- Mask by alpha channel bloom effect for Unity.☆55Updated 8 years ago
- Dynamic ripple rendering and water surface compositing for Unity 3D☆55Updated 6 years ago
- Screen space shadow (Or contact shadow) for Unity. Only for learning purpose.☆43Updated 5 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- Dynamic Sky Sphere System☆67Updated 6 years ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆44Updated 2 years ago
- Drop-in replacement terrain grass shaders for Unity☆65Updated 3 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆60Updated 4 years ago
- ☆36Updated 4 years ago
- Light Probe Intensity Adjustment Tool for Unity3D☆64Updated 2 years ago
- Unofficial Occlusion Probes Package, requires Unity 2019.1+☆43Updated 6 years ago
- 3D intersection algorithm collections for Unity.☆71Updated 7 years ago
- Experiments with Unity's scriptable rendering pipeline.☆31Updated 6 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆70Updated 6 years ago
- Fur rendering in Unity with Shell Texturing☆53Updated 4 months ago
- 🌐 First-class Mesh debugging tools for Unity☆118Updated last year
- A Unity3D project, utilizing Amplify Shader Editor to recreate a ground Snow Shader as originally created by MinionsArt☆24Updated 4 years ago
- Draw beautiful 3D texts with one line of code.☆48Updated 7 years ago
- Enhanced Texture Previewer for Unity☆75Updated 4 years ago
- ☆63Updated 6 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆51Updated 2 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- Shader Variant Explorer lets you peek into Unity's shader compilation process to better understand the composition of shader files.☆66Updated last year
- Blurred Refraction shaders created with Amplify Shader Editor using Command Buffers. Cool for glass looking materials, works without Ampl…☆97Updated 6 years ago