biggzlar / Unity_clean_IK
An easy to use IK solver implementation for character controllers.
☆52Updated 6 years ago
Related projects ⓘ
Alternatives and complementary repositories for Unity_clean_IK
- Real-time Terrain Grass Shader for Unity terrain.☆47Updated 6 years ago
- ☆62Updated 5 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆46Updated 4 years ago
- Offscreen indicators for Unity 3D game objects☆47Updated 4 years ago
- Standardize Bows is a Unity ( C# ) project that is created in order to setup bow models that will simulate the physics of a bow without h…☆55Updated last year
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆69Updated 5 years ago
- Dynamic ripple rendering and water surface compositing for Unity 3D☆53Updated 6 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 4 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 4 years ago
- Pack of Unity3D shaders☆78Updated 6 years ago
- This displays how to create and Active Ragdoll [Physics Based Character] in unity.☆41Updated 5 years ago
- Dynamic Sky Sphere System☆66Updated 6 years ago
- Drop-in replacement terrain grass shaders for Unity☆63Updated 3 years ago
- Mask by alpha channel bloom effect for Unity.☆55Updated 8 years ago
- A Unity project to prototype procedural climbing mechanics like Breath of the Wild.☆36Updated 6 years ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆44Updated last year
- A Unity3D project, utilizing Amplify Shader Editor to recreate a ground Snow Shader as originally created by MinionsArt☆21Updated 3 years ago
- Node library for ShaderGraph☆34Updated 3 years ago
- JellyBody —— shader,vertex replacement☆69Updated 6 years ago
- 3D intersection algorithm collections for Unity.☆70Updated 6 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆51Updated last year
- Draw debug handles and other GUI elements in the scene view from anywhere in your code base.☆50Updated 4 years ago
- A job-based tween library for Unity☆49Updated 5 years ago
- Simple Sound Controller implementation in Unity.☆39Updated 7 years ago
- Unity project where I use the SerializeReference attribute to make a custom editor with a reorderable list of polymorphic, non Unity obje…☆29Updated 3 years ago
- A periodical texturing in Unity☆68Updated 2 years ago
- Ambient lighting probe sampling☆41Updated 4 years ago
- Very Simple, 100% Procedural Cloud Shadergraph for Unity HDRP☆21Updated 4 years ago
- ☆10Updated last year
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆59Updated 4 years ago