simeonradivoev / Flying-Pathfinding
Flying pathfinding prototype using an Octree in Unity 3D
☆73Updated 5 years ago
Related projects ⓘ
Alternatives and complementary repositories for Flying-Pathfinding
- Dynamic Sky Sphere System☆66Updated 6 years ago
- Mesh deformation using the Unity Job System.☆70Updated 5 months ago
- Dynamic ripple rendering and water surface compositing for Unity 3D☆53Updated 6 years ago
- Examples of using the Job System in Unity3D☆57Updated 3 years ago
- Timelord is a demo for custom blending of Unity3D Timelines.☆43Updated 6 years ago
- A Bounding Volume Hierarchy for Unity DOTS. WIP!☆58Updated 2 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆69Updated 5 years ago
- Simple plugin that helps you bake several meshes to one in couple clicks.☆50Updated 2 years ago
- 🌐 First-class Mesh debugging tools for Unity☆117Updated last year
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 3 years ago
- 3D intersection algorithm collections for Unity.☆70Updated 6 years ago
- This repository contains code to implement Multithreaded Pathfinding using NavMeshQuery in Unity ECS/DOTS☆33Updated 3 years ago
- A collection of attributes to control the execution order of your scripts in Unity from your source code.☆77Updated 7 years ago
- Dynamic skydome for Unity3d☆42Updated 5 years ago
- Unite 2019 - Converting Scene Data to DOTS (samples)☆73Updated 5 years ago
- Pack of Unity3D shaders☆78Updated 6 years ago
- Realtime convexhull generator☆120Updated last year
- Bake Legacy Animations into Textures. Targeting ECS☆46Updated 6 years ago
- A simple collection of jobs used for view frustum culling☆51Updated 5 years ago
- Mask by alpha channel bloom effect for Unity.☆55Updated 8 years ago
- ☆93Updated 9 months ago
- Unity custom handles examples☆105Updated 3 years ago
- ☆74Updated 5 years ago
- ☆53Updated 4 years ago
- A suite of UIElements based attributes, drawers, controls, and other helpers to expedite the creation of object inspectors without the ne…☆87Updated 4 years ago
- JellyBody —— shader,vertex replacement☆69Updated 6 years ago
- Unity Shader experiment☆65Updated 6 years ago
- Based by NvBlast,using Jobs system to improve performance☆58Updated 4 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 4 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆59Updated 4 years ago