rishabhdabral / gravicap
Official code repository for ICCV 2021 paper: Gravity-Aware Monocular 3D Human Object Reconstruction
☆16Updated 2 years ago
Related projects: ⓘ
- API for the dataset proposed in "Pose2UV: Single-shot Multi-person Mesh Recovery with Deep UV Prior" @ TIP2022.☆23Updated 7 months ago
- Real-time VIBE: Frame by Frame Inference of VIBE (Video Inference for Human Body Pose and Shape Estimation)☆25Updated 2 years ago
- use Blender software to visualize mesh sequences☆24Updated 5 years ago
- Repo for BEHAVE: Dataset and Method for Tracking Human Object Interactions, CVPR'22☆14Updated last year
- Read You Like a "Mesh":Interactive Body Capture in First Person Video☆41Updated 2 years ago
- Adapted signed distance function (SDF) for detecting collisions between 3D interacting hands.☆15Updated 2 years ago
- CVPR 2021 - Official code repository for the paper: On Self-Contact and Human Pose.☆53Updated 6 months ago
- ☆40Updated 2 years ago
- ☆9Updated 2 years ago
- Build a skeleton using Blender and register it to human mesh.☆15Updated 2 years ago
- PyTorch implementation of "NASA: Neural Articulated Shape Approximation"☆44Updated 4 years ago
- ☆28Updated last year
- MoCapDeform: Monocular 3D Human Motion Capture in Deformable Scenes☆32Updated 2 months ago
- ☆26Updated 11 months ago
- Pytorch implementation of the CVPR 2022 paper "GLASS - Geometric Latent Augmentation for Shape Spaces"☆17Updated 8 months ago
- ☆38Updated this week
- Research code for CVPR 2021 paper "End-to-End Human Pose and Mesh Reconstruction with Transformers"☆17Updated 3 years ago
- ☆27Updated 2 years ago
- ☆30Updated 6 months ago
- ☆38Updated last year
- Implementation of "Human Body Model Fitting by Learned Gradient Descent" (ECCV 2020)☆31Updated 2 years ago
- An extension over NVIDIA's Warp framework with additional improvements of cloth simulation☆14Updated 2 weeks ago
- Official repo for our 3DV 2021 paper "Monocular 3D Reconstruction of Interacting Hands via Collision-Aware Factorized Refinements".☆48Updated 2 years ago
- ☆14Updated last year
- PoseExaminer: Automated Testing of Out-of-Distribution Robustness in Human Pose and Shape Estimation (CVPR2023)☆37Updated last year
- This work generates 2D and 3D landmark labels from videos with only two or three uncalibrated, handheld cameras moving in the wild. NeurI…☆26Updated last year
- [3DV 2020] PeeledHuman: Robust Shape Representation for Textured 3D Human Body Reconstruction☆42Updated 3 years ago
- DAGM GCPR 2023 Paper: HiFiHR: Enhancing 3D Hand Reconstruction from a Single Image via High-Fidelity Texture☆23Updated 7 months ago
- Neural Capture of Animatable 3D Human from Monocular Video(ECCV 2022)☆11Updated 2 years ago
- ☆38Updated 5 months ago