KhronosGroup / OpenXR-HppLinks
Open-Source OpenXR C++ language projection
☆44Updated 11 months ago
Alternatives and similar repositories for OpenXR-Hpp
Users that are interested in OpenXR-Hpp are comparing it to the libraries listed below
Sorting:
- Samples for the OpenXR API☆54Updated 2 years ago
- OpenGL sample that renders into a Vulkan direct display☆35Updated 6 months ago
- Concise and documented examples of using OpenXR to build native Mixed Reality applications!☆94Updated 5 years ago
- Display an image created by Vulkan compute shader, with OpenGL☆100Updated 3 weeks ago
- Automatically exported from code.google.com/p/glfx☆36Updated 10 years ago
- OpenXR Specification sources and related material☆160Updated this week
- NVIDIA PhysX SDK☆69Updated last year
- Implementation of Cuda to OpenGL rendering☆58Updated 4 years ago
- OpenXR Tutorials☆116Updated 2 months ago
- A Sample vulkan layer☆50Updated 3 years ago
- Vulkan sample showing a high quality super-sampled rendering☆65Updated 7 months ago
- glTF 2.0 parser/loader for C++17, supports many extensions likes `KHR_draco_mesh_compression`, `KHR_lights_punctual`, `KHR_materials_clea…☆77Updated 11 months ago
- An example application that demonstrates how to detect which Intel GPU is present, as well as architecture-specific information such as h…☆124Updated 4 months ago
- Example programs that test and illustrate how to use the VSG and optional add-on libraries☆160Updated this week
- The LiquidVR™ SDK is a platform based on DirectX 11 designed to simplify and optimize VR development☆107Updated 8 years ago
- Velocity And Luminance Adaptive Rasterization☆13Updated 2 years ago
- Simpler ImGui Backend for VulkanHpp.☆35Updated 3 years ago
- Personal repo for learning the vulkan graphics api☆58Updated 5 years ago
- Integration of VulkanSceneGraph with ImGui☆54Updated 6 months ago
- Vulkan Ignoble Software Rasterizer: Software rasterizer implementing Vulkan. Just for fun.☆46Updated 7 years ago
- COLLADA Document Object Model (DOM) C++ Library☆81Updated last year
- OpenGL and Vulkan comparison on rendering a CAD scene using various techniques☆170Updated 7 months ago
- Sandbox for Vulkan, SPIR-V and glTF☆90Updated 2 years ago
- Vulkan Samples Assets☆84Updated 11 months ago
- Information about example integrations of GPUOpen technology into game engines☆56Updated 4 years ago
- RTX Memory Utility Library helps to reduce and compact ray tracing memory for games☆128Updated 6 months ago
- Plugins for the Magnum C++11 graphics engine☆103Updated last month
- Cross-platform SSE/AVX/NEON-accelerated math library, coming with a common library to be used in HLSL/C++ code☆82Updated 3 weeks ago
- OpenXR & Vulkan Integration Example☆43Updated last year
- Vulkan sample rendering 3D with 'worker-threads'☆87Updated 7 months ago