WonderlandEngine / emscripten-webxrLinks
WebXR library for use with Emscripten.
☆46Updated 4 years ago
Alternatives and similar repositories for emscripten-webxr
Users that are interested in emscripten-webxr are comparing it to the libraries listed below
Sorting:
- ☆85Updated 10 months ago
- Samples for the OpenXR API☆57Updated 2 years ago
- Cross-platform (Web/native) demo of WebGPU using C++, CMake, Dawn, and Emscripten with Dawn's "emdawnwebgpu" bindings.☆89Updated 4 months ago
- Chromium build with hardware accelerated ray tracing☆62Updated 5 years ago
- Simple starting point for using WebVR from WebAssembly programs in a web browser☆17Updated 8 years ago
- Starter project for cross platform WebGPU development in C++☆40Updated last year
- glTF Experience Format (glXF)☆95Updated 11 months ago
- Proposal for adding rigid body dynamics extension to glTF☆54Updated 2 weeks ago
- A WebGL2 Enterprise PBR sample renderer☆149Updated 3 years ago
- OpenXR application demo targeted to oculus quest 2 platform☆56Updated last year
- Rendering one triangle, the WebGL/WebGPU way☆58Updated 3 years ago
- Concise and documented examples of using OpenXR to build native Mixed Reality applications!☆98Updated 5 years ago
- WebGPU cross-platform app with CMake/Emscripten☆182Updated 2 months ago
- Cross-platform C++ example for WebGPU and Dawn☆296Updated 6 months ago
- Template to get started with SDL2 + WebGPU C++ -> Native/Wasm projects☆43Updated last year
- glTF sample environments for the glTF Sample Viewer☆93Updated last year
- Rendering algorithms implemented in WebGPU.☆80Updated last year
- Realtime path tracing via WebGPU compute shaders☆162Updated 6 months ago
- WIP! This is a sample implementation for thePOP Buffer introduced by the team of X3DOM in 2013. It consists of a simple WebGL renderer an…☆35Updated 9 years ago
- Hardware Ray tracing extension for Chromium WebGPU☆293Updated 5 years ago
- Compute-Less Clustered Lighting☆62Updated last year
- Toy path tracer using WebGPU RT☆151Updated 5 years ago
- WebGPU rendering experiments☆115Updated 2 years ago
- A (bad) attempt at implementing wavelet filtering and temporal reprojection in threejs☆84Updated 5 years ago
- ☆35Updated 2 years ago
- Sampler to create the glTF sample environments☆162Updated 2 years ago
- A React based DCC for viewing and authoring KHR_interactivity models☆31Updated this week
- ☆40Updated 9 months ago
- A starter template for WebGPU development using webpack☆30Updated last year
- The accompanying code of the Learn WebGPU C++ programming guide☆162Updated 5 months ago