OpenXR Tutorials
☆136Oct 2, 2025Updated 9 months ago
Alternatives and similar repositories for OpenXR-Tutorials
Users that are interested in OpenXR-Tutorials are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A work-in-progress community-maintained set of themes and components for StereoKit.☆10Aug 11, 2022Updated 3 years ago
- Samples for the OpenXR API☆56Apr 21, 2023Updated 3 years ago
- Generated headers and sources for OpenXR loader.☆1,132Jul 6, 2026Updated 2 weeks ago
- Publicly-maintained information about OpenXR runtimes☆21Jun 8, 2026Updated last month
- ☆26Jul 2, 2026Updated 2 weeks ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Sources for OpenXR loader, basic API layers, and example code.☆815Jul 6, 2026Updated 2 weeks ago
- Cross-platform single header graphics library for StereoKit, in progress. Works with OpenXR on Desktop, HoloLens, and Quest.☆36Feb 3, 2026Updated 5 months ago
- An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!☆1,073Updated this week
- Open-Source OpenXR C++ language projection☆49Sep 5, 2024Updated last year
- Provides a simpler C++ interface to the OpenXR api. Also includes an optional render module introduced in Demo 5 (Hello PBR). Currently …☆45Aug 16, 2024Updated last year
- OpenXR Specification sources and related material☆178Updated this week
- A simple StereoKit template for C++ using cmake. Great for building native StereoKit apps on Linux, Windows, and Android.☆12Apr 3, 2025Updated last year
- OpenXR API Layer for SteamVR camera passthrough☆169Jun 17, 2026Updated last month
- Open Source cutting edge poor man's game framework. OpenXR, Vulkan single-pass renderer, ECS, artifact-free volumetric lights, advanced c…☆39Jun 2, 2026Updated last month
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Body, Eye and Face Tracking code sample.☆49Mar 5, 2026Updated 4 months ago
- Original reference implementation of "VRSplat: Fast and Robust Gaussian Splatting for Virtual Reality"☆61Apr 26, 2025Updated last year
- WebXR library for use with Emscripten.☆46Jan 19, 2022Updated 4 years ago
- This repository contains the source project for a basic OpenXR API layer template that can be customized easily.☆52Jul 2, 2024Updated 2 years ago
- Indie Game Engine on Vulkan API☆15Apr 23, 2023Updated 3 years ago
- An OpenXR layer to enable passthrough on Windows Mixed Reality headsets.☆15Mar 13, 2023Updated 3 years ago
- Open source ContactGloves drivers☆21Jul 27, 2024Updated last year
- OpenXR & Vulkan Integration Example☆54Aug 27, 2024Updated last year
- Check glTF file attributes against commerce application use case requirements☆26Mar 18, 2026Updated 4 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Checklight Engine☆12Feb 3, 2026Updated 5 months ago
- Unity test scenes of hand tracking interactions with Tiltfive AR glasses☆12Aug 23, 2022Updated 3 years ago
- The connecting library for the Stardust XR server and clients☆72Updated this week
- This is the code for the SIGGRAPH 2024 article "Reach For the Arcs: Reconstructing Surfaces from SDFs via Tangent Points"☆26Aug 7, 2024Updated last year
- PimaxXR: an unofficial implementation of the OpenXR standard for Pimax headsets.☆127Apr 16, 2026Updated 3 months ago
- Bringing OpenXR to Apple's Metal API☆27Jul 16, 2023Updated 3 years ago
- Code for SIGGRAPH 2024 (ToG) paper "Conditional Mixture Path Guiding for Differentiable Rendering"☆26Jul 25, 2024Updated last year
- Depth Stream Compression using RVL and Temporal RVL☆40Jun 25, 2020Updated 6 years ago
- Official repository of "NEnv: Neural Environment Maps for Global Illumination"☆22Aug 20, 2023Updated 2 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- The Simul Platform rendering library☆17Jul 7, 2026Updated last week
- This Unreal sample demonstrates the Passthrough functionality provided by Meta Quest headsets.The Oculus SDK and other supporting materia…☆49Mar 5, 2026Updated 4 months ago
- UI for managing OpenXR API layers☆82Updated this week
- XR Multiplayer addon for the Godot Engine☆16Jan 22, 2024Updated 2 years ago
- A Vulkan development framework☆17Updated this week
- OpenXR integration for Vulkan Scene Graph☆19May 6, 2024Updated 2 years ago
- OpenXR bindings for Rust☆336Updated this week