DX12 Path Tracer with ShaderToy interop
☆44Jan 13, 2025Updated last year
Alternatives and similar repositories for TracerBoy
Users that are interested in TracerBoy are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Source code for the paper "ReSTIR Subsurface Scattering for Real-Time Path Tracing" (HPG 2024)☆52Dec 22, 2024Updated last year
- An Efficient Transport Estimator for Complex Layered Materials☆13May 28, 2020Updated 5 years ago
- Simplified Nanite Implementation in MiniEngine☆25Sep 29, 2024Updated last year
- CUDA Toy Offline Renderer☆37Updated this week
- Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing renderer☆301Updated this week
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Source code repository accompanying the scientific paper "Finding Efficient Spatial Distributions for Massively Instanced 3-d Models" (S.…☆16Apr 16, 2020Updated 6 years ago
- ☆42Feb 14, 2026Updated 2 months ago
- Vulkan Path Tracer with Optix Denoiser integration☆32Jul 21, 2021Updated 4 years ago
- Fast Indirect Illumination Using Two Virtual Spherical Gaussian Lights☆159Feb 25, 2026Updated 2 months ago
- [Trans. on Graphics (ToG) 2024] Official code release for paper: 🎯"DARTS: Diffusion Approximated Residual Time Sampling for Time-of-flig…☆18Dec 24, 2024Updated last year
- WebGL Heightmap Pathtracing using Quadtree Displacement Mapping☆24Dec 6, 2023Updated 2 years ago
- Source code for "Gradient-domain Photon Density Estimation", Eurographics 2017☆15Apr 24, 2023Updated 3 years ago
- Demo project for the leb3D structure for path tracing☆25Aug 10, 2025Updated 8 months ago
- Code for SIGGRAPH Asia 2024 (TOG) Paper "Efficient Image-Space Shape Splatting for Monte Carlo Rendering"☆29Sep 22, 2024Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- OptiX ray tracing toy framework☆12Mar 22, 2024Updated 2 years ago
- Source code for the EON rough diffuse BRDF model☆47Jan 20, 2026Updated 3 months ago
- "Guided Visibility Sampling++", an aggressive from-region visibility algorithm. The implementation is based on the Vulkan graphics API.☆22Apr 18, 2021Updated 5 years ago
- C2 is a webgpu renderer focused on physically-accurate rendering and ease of experimentation☆109Jul 9, 2025Updated 9 months ago
- Althea is a glTF-based rendering engine built in Vulkan.☆21Mar 9, 2026Updated last month
- Sandbox for graphics paper implementation☆247Aug 2, 2025Updated 9 months ago
- Hydra-enabled GPU path tracer that supports MaterialX and MDL☆327Apr 25, 2026Updated last week
- ☆48Mar 20, 2023Updated 3 years ago
- Real-time Direct3D 12 path tracer☆386Oct 25, 2025Updated 6 months ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- ☆11Oct 14, 2024Updated last year
- Efficient Multiple Scattering in Participating Media using Shortest Path Finding☆24May 11, 2020Updated 5 years ago
- ☆116Jan 18, 2024Updated 2 years ago
- Source Code for the SIGGRAPH 2025 Paper "Reservoir Splatting for Temporal Path Resampling and Motion Blur".☆42Sep 6, 2025Updated 7 months ago
- Source code for SIGGRAPH Asia 2021 paper "Fast Volume Rendering with Spatiotemporal Reservoir Resampling"☆162May 25, 2024Updated last year
- Repository with HLSL and GLSL sample code for self-intersection avoidance in DXR and Vulkan☆20Dec 4, 2023Updated 2 years ago
- A cross-platform programmable shading language ( CPU only )☆60Jul 4, 2024Updated last year
- AMD ARR team rendering framework☆457Nov 20, 2025Updated 5 months ago
- Toy RenderMan renderer☆16Dec 30, 2023Updated 2 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Tutorial Project for Screen Space Reflection☆11Mar 26, 2015Updated 11 years ago
- 第四届CSIG图像图形技术挑战赛-AMD赛道:光照渲染及渲染优化☆21Sep 23, 2023Updated 2 years ago
- ☆128Aug 18, 2025Updated 8 months ago
- An interactive OpenCL wavefront path tracer☆78Jun 4, 2024Updated last year
- Introduction to GLSL for Vulkan API☆19Sep 30, 2023Updated 2 years ago
- A simple and fast parser for PBRT v3 files☆24Dec 29, 2023Updated 2 years ago
- Implementation of "Fast Global Illumination Approximations on Deep G-Buffers" (Mara et. al, 2016) using C++, OpenGL, and GLSL