kurtdekker / makegeoLinks
Make Geometry - Procedural Unity3D Geometry
☆264Updated this week
Alternatives and similar repositories for makegeo
Users that are interested in makegeo are comparing it to the libraries listed below
Sorting:
- ☆306Updated last year
- Procedural animation example in Unity☆393Updated 2 years ago
- ☆188Updated 2 years ago
- A simple post-processing outline effect that uses depth-based edge detection.☆277Updated 2 years ago
- A grid shader for Unity 🌐☆264Updated 2 years ago
- A set of single script utils used throughout my projects☆308Updated last year
- Generate preview textures (thumbnails) for your GameObject's or materials on the fly in Unity☆322Updated 6 months ago
- Procedural Water surface and underwater caustics for Unity URP☆297Updated 2 years ago
- Package repo containing the water system created for the URP Boat Attack demo project.☆369Updated last year
- A Unity Engine Project in which a controllable wall-walking spider uses inverse kinematics (IK) to position its legs to its surroundings,…☆268Updated last year
- Simple event driven Behaviour tree for Unity projects☆321Updated last year
- ⚪ VFX Core ☄ Selective Post Processing and FX System☆278Updated 6 months ago
- A simple liquid simulation using MetaBalls.☆307Updated 3 years ago
- ☆215Updated 3 weeks ago
- A virtual photography system for creating in-game screenshots and photographic effects within Unity projects.☆251Updated 3 years ago
- Optimizes mesh and polygon colliders in Unity☆485Updated last month
- Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)☆524Updated 2 years ago
- A Unity Editor extension for customizing inspector layout with attributes.☆303Updated 3 years ago
- A very simple tool to make rigidbodies swarm a mesh in Unity.☆278Updated 6 years ago
- Decal solution for Unity's Built-In Render Pipeline☆334Updated 9 months ago
- Object Pooling for Unity☆216Updated 3 years ago
- Render markdown & clickable links with TextMeshPro in Unity.☆280Updated 3 years ago
- Used for drawing runtime gizmos in builds and editor (Unity3D)☆571Updated last month
- Unity Jobs based high performance particles☆405Updated 2 years ago
- Speeding up your Inspector workflow in Unity 3D☆394Updated last month
- Painting directly in mesh textures in Unity 3d with shaders☆375Updated 6 years ago
- 🔌👻 Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, linking sections of a graph with invisible wires☆307Updated last month
- A simple plugin to make curved TextMeshPro texts using a mathematical function☆233Updated 4 years ago
- Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.☆298Updated 10 months ago
- An example of a simple grapple effect in Unity☆312Updated 6 years ago