A look at transformation matrix in vertex shader for Unity 3d. This animates the mesh without any manual rigging.
☆146Feb 8, 2020Updated 6 years ago
Alternatives and similar repositories for Look-At-Transformation-Matrix
Users that are interested in Look-At-Transformation-Matrix are comparing it to the libraries listed below
Sorting:
- Code for the non affine transformation matrices post I made☆12Dec 17, 2019Updated 6 years ago
- ☆64Aug 5, 2019Updated 6 years ago
- Layer-based Glow for Unity☆20Mar 25, 2025Updated 11 months ago
- How to generate a procedural mesh with Compute Shaders in Unity☆10Jun 1, 2020Updated 5 years ago
- Mesh Deformation with Vertex Shader☆49Jan 7, 2020Updated 6 years ago
- Blueprint shading with depth peeling in Unity☆78Nov 21, 2019Updated 6 years ago
- Painting directly in mesh textures in Unity 3d with shaders☆376Oct 30, 2019Updated 6 years ago
- Geometry grass shader for Unity engine☆142Apr 29, 2021Updated 4 years ago
- Moebius Transformations of 3D spaces on 4D sphere in Vertex shader and C# in Unity 3D☆73Mar 1, 2022Updated 4 years ago
- Surface shader. Clips a Model with given plane , applies fresnel on clipped part and highlights the cross section.☆115Dec 28, 2019Updated 6 years ago
- Bake skinned mesh animations to 2D textures☆55Aug 24, 2021Updated 4 years ago
- Collection of fundamental transformation matrices and a setup to easily try new matrices☆34Dec 8, 2019Updated 6 years ago
- Unity plugin for create skinned mesh in scene.☆84Jul 18, 2024Updated last year
- Mesh deformation using compute shaders on the Oculus Quest/ Andriod in Unity3D☆65Apr 17, 2020Updated 5 years ago
- Components for make procedural cables and curved shapes☆71May 29, 2023Updated 2 years ago
- A simple raymarching postprocessing stack effect.☆15Jul 7, 2019Updated 6 years ago
- Detroit Become Human Scan Effect in Unity 2019.2.3f1☆48Jun 18, 2020Updated 5 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆244Apr 14, 2022Updated 3 years ago
- Tween system for unity mostly for setup in inspector instead of code.☆14Jul 4, 2024Updated last year
- A shader effect for real time animated aura around objects such as swords using shaders☆36Mar 2, 2022Updated 4 years ago
- GPU-based raycaster for Unity☆173Jul 23, 2023Updated 2 years ago
- ☆24Jun 2, 2019Updated 6 years ago
- ☆12Apr 6, 2016Updated 9 years ago
- Real time generate collider mesh according shader, it is really useful when you want to interact with your raymarching scene☆102May 6, 2018Updated 7 years ago
- A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awes…☆295Apr 6, 2019Updated 6 years ago
- ☆18May 27, 2018Updated 7 years ago
- 2D like 3D☆15Jul 8, 2019Updated 6 years ago
- 🌐 First-class Mesh debugging tools for Unity☆126May 21, 2023Updated 2 years ago
- ☆16Jul 15, 2017Updated 8 years ago
- Procedural painting algorithms in Unity 3d with compute shaders based on genetic evolution algorithms☆506Mar 1, 2022Updated 4 years ago
- Screen Space Boolean Implementation for Unity.☆273Jan 3, 2019Updated 7 years ago
- GPU atmosphertic scattering and planet generation in Unity 3D☆195Apr 8, 2025Updated 11 months ago
- Blur effect that supports clipping☆12Jan 29, 2019Updated 7 years ago
- Procedural Cityscape Generation in Unity☆22Feb 15, 2020Updated 6 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆52Apr 3, 2020Updated 5 years ago
- Sea of clouds for Unity3D☆31Dec 4, 2017Updated 8 years ago
- This extension helps out people who suffer from Unity's poor UX.☆18Jun 29, 2021Updated 4 years ago
- A color management solution for Unity☆16Feb 19, 2021Updated 5 years ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Jul 13, 2020Updated 5 years ago