keijiro / NoiseBall5
Example with Unity 2019.3 new Mesh API
☆140Updated 4 years ago
Alternatives and similar repositories for NoiseBall5:
Users that are interested in NoiseBall5 are comparing it to the libraries listed below
- Unity sample project: Direct mesh data access from compute shaders☆126Updated 8 months ago
- A Unity example that shows how to use DrawProcedural on HDRP☆97Updated 5 years ago
- Biplanar mapping shader for Unity☆104Updated 4 years ago
- This is an Unity editor extension for generating shader code from template files.☆150Updated 3 years ago
- Vertex animation with C# Job System and new Mesh API☆110Updated 5 years ago
- Geometry grass shader for Unity engine☆136Updated 3 years ago
- Procedural character generation with Unity Shader Graph and VFX Graph☆199Updated 3 years ago
- Simple post effects for Unity URP using Shader Graph☆136Updated 2 years ago
- Perceptually uniform colormap generator for Unity☆100Updated 4 years ago
- Examples using uRaymarching (https://github.com/hecomi/uRaymarching)☆152Updated 6 years ago
- Shmup-style benchmark for the Unity advanced mesh API☆86Updated 4 years ago
- Unity Abstract Wires Effect☆106Updated 7 years ago
- An extension library for Unity Mathematics.☆131Updated last year
- GPU Particles w/ Screen Space Collision Example.☆113Updated 8 years ago
- Procedural blood stain shader☆196Updated 6 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆244Updated 3 years ago
- Mirroring and kaleidoscope effect for Unity☆149Updated 9 years ago
- Extra utilities for Unity Visual Effect Graph☆102Updated 3 months ago
- Baking run-time shaders into textures in Unity☆109Updated 5 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆101Updated 3 years ago
- Superfast CPU boids for Unity☆97Updated 2 years ago
- Pseudo refraction shader for Unity.☆129Updated 11 years ago
- A small VFX sketch with Unity VFX Graph☆51Updated 4 years ago
- 🧱 An example of geometry shader in URP.☆107Updated 4 years ago
- Source of the Volumetric Lines Asset from Unity's Asset Store☆195Updated 3 years ago
- Unity tool to pack texture channels into a single texture.☆171Updated 3 years ago
- 2D Fluid Simulation in Unity☆121Updated 3 years ago
- Basic asset collection for Unity Shader Graph☆189Updated 4 months ago
- An experimental presentation program with Unity☆103Updated 8 months ago
- Image effects for post processing stack created with shader graph for Unity☆168Updated 4 years ago