Fluid Simulation Implementation in Compute Shaders using Unity3D
☆621Mar 1, 2022Updated 4 years ago
Alternatives and similar repositories for Compute-Shaders-Fluid-Dynamic-
Users that are interested in Compute-Shaders-Fluid-Dynamic- are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A PBD fluid in unity running on the GPU☆752Aug 30, 2022Updated 3 years ago
- 2D fluid simulation in Unity☆277Jan 30, 2022Updated 4 years ago
- A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.☆1,155Aug 28, 2025Updated 7 months ago
- 2D Fluid Simulation in Unity☆127Sep 28, 2021Updated 4 years ago
- ☆1,490Mar 24, 2026Updated 2 weeks ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Procedural painting algorithms in Unity 3d with compute shaders based on genetic evolution algorithms☆507Mar 1, 2022Updated 4 years ago
- Voronoi mesh generator☆91Nov 25, 2022Updated 3 years ago
- 3D fluid simulation on the in Unity☆298Jan 30, 2022Updated 4 years ago
- Watercolor effect for Unity URP/HDRP☆566Aug 28, 2023Updated 2 years ago
- Fluid dynamics for Unity's VFX graph☆705Jun 16, 2022Updated 3 years ago
- ☆106Jun 30, 2023Updated 2 years ago
- Geometry grass shader for Unity engine☆142Apr 29, 2021Updated 4 years ago
- A realtime Matrix VFX Shader in Unity 3D☆518Mar 2, 2022Updated 4 years ago
- Painting directly in mesh textures in Unity 3d with shaders☆378Oct 30, 2019Updated 6 years ago
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Code for the non affine transformation matrices post I made☆12Dec 17, 2019Updated 6 years ago
- Fur shader implementation for URP☆1,352Jan 5, 2023Updated 3 years ago
- Example project to draw 1million grass instances on mobile☆1,687Nov 25, 2020Updated 5 years ago
- Moebius Transformations of 3D spaces on 4D sphere in Vertex shader and C# in Unity 3D☆73Mar 1, 2022Updated 4 years ago
- Reusable RendererFeature of MobileScreenSpacePlanarReflection☆1,173Nov 14, 2022Updated 3 years ago
- Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime☆1,341Dec 20, 2025Updated 3 months ago
- Real-time sph fluid simulation in unity.☆121Jan 24, 2024Updated 2 years ago
- Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)☆527Dec 10, 2022Updated 3 years ago
- ☆64Aug 5, 2019Updated 6 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- A fluid simulation I made for a class assignment, based on work by Jos Stam.☆39Nov 26, 2023Updated 2 years ago
- A look at transformation matrix in vertex shader for Unity 3d. This animates the mesh without any manual rigging.☆146Feb 8, 2020Updated 6 years ago
- Signed Distance Field (SDF) texture generator for Unity.☆102Mar 22, 2026Updated 2 weeks ago
- Boid implementation using Compute Shader☆102Feb 1, 2023Updated 3 years ago
- Cached Shadow Map Solution for Unity☆83Apr 12, 2022Updated 3 years ago
- A stylized water shader (and material presets) for Unity.☆1,049Mar 17, 2021Updated 5 years ago
- A GPU Particle System for Unity ✨capable of simulating and rendering millions of particles at once 💥☆739Nov 7, 2018Updated 7 years ago
- Ceto: Ocean system for Unity☆1,079Jan 30, 2022Updated 4 years ago
- A simple liquid simulation using MetaBalls.☆311Jan 17, 2022Updated 4 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline☆491May 16, 2022Updated 3 years ago
- Fracture any mesh at runtime☆1,295May 17, 2021Updated 4 years ago
- Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.☆246Aug 28, 2024Updated last year
- Voxel-based Global Illumination using Unity Scriptable Render Pipeline☆820Sep 20, 2022Updated 3 years ago
- An example of rendering grasses on terrain using draw DrawMeshInstancedIndirect and compute shader.☆249May 12, 2024Updated last year
- Various shaders.☆1,913Mar 27, 2026Updated 2 weeks ago
- Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.☆831Dec 9, 2020Updated 5 years ago