HongqiangWei / 3D-Machine-Learning
☆10Updated 7 years ago
Alternatives and similar repositories for 3D-Machine-Learning:
Users that are interested in 3D-Machine-Learning are comparing it to the libraries listed below
- Corresponding topologically different 3D shapes☆13Updated 8 years ago
- Numerical integration methods for mass-springs systems using PyTorch's autodiff☆30Updated 4 months ago
- geometry processing and shape analysis framework☆66Updated this week
- A small design system for converting meshes and/or curve networks into telescoping structures. See website and paper for more details.☆36Updated 5 years ago
- Fitting subdivision surfaces to data☆30Updated 7 years ago
- C++ demo of the Vector Heat Method (Sharp, Soliman, and Crane. 2019.)☆62Updated 4 years ago
- Implemetation of the paper "Procedural Modeling of Buildings", by Peter Wonka and Pascal Müller.☆35Updated 9 years ago
- Simple Python Module to load, construct, parse, transform, save meshes in OBJ/PLY format☆27Updated 5 years ago
- auto UV mapping for triangular mesh☆40Updated 8 years ago
- Mesh Skeleton Extraction Using Laplacian Contraction☆44Updated 7 years ago
- ☆11Updated 7 years ago
- Marching cubes algorithm demo for OpenFrameworks / OSX, using a geometry shader☆27Updated 13 years ago
- Shape Spherical Harmonics (Descriptors, Alignment, and Symmetry)☆75Updated 5 years ago
- A library providing functionality for the geometric processing of polygonal(non-triangular) meshes.☆61Updated last month
- Geometry unfolding☆11Updated 7 years ago
- A dataset of segmented RNA molecule surfaces, as a benchmark task in 3D machine learning on surfaces. From Poulenard et al., 3DV 2019.☆10Updated 3 years ago
- Compressed Manifold Modes for Mesh Processing - Implementation☆25Updated 7 years ago
- A learning resource repository for 3D machine learning☆13Updated 7 years ago
- Official implementation of "Multi-chart Generative Surface Modeling", SIGGRAPH Asia 2018☆48Updated 6 years ago
- A Direct3D 11 program to render captured materials using Oculus Rift, using materials from Two-Shot SVBRDF Capture for Stationary Materia…☆18Updated 8 years ago
- Automatically exported from code.google.com/p/metropolis-procedural-modeling☆15Updated 9 years ago
- ☆16Updated 4 years ago
- A marching cube algorithm, that is executed in parallel on the GPU, using compute shaders. This will later enable a highly parallel creat…☆10Updated 7 years ago
- Tutorials for the geometry-central geometry processing library.☆12Updated 4 years ago
- course webpage☆49Updated 2 years ago
- inversecsg code from paper https://dl.acm.org/citation.cfm?id=3275006 adapted to generate node-occ-csg-editor code☆3Updated 2 years ago
- CSGNet for voxel based input☆45Updated 6 years ago
- A simple path tracing renderer based on OptiX.☆21Updated 6 years ago
- Source code for the Style Transfer project: transfer the style from one 3D shape to another 3D shape while preserving functionality of th…☆37Updated 5 years ago
- Deep Multitask Architecture for Integrated 2D and 3D Human Sensing (CVPR 2017)☆28Updated 7 years ago