HongqiangWei / 3D-Machine-LearningLinks
☆10Updated 7 years ago
Alternatives and similar repositories for 3D-Machine-Learning
Users that are interested in 3D-Machine-Learning are comparing it to the libraries listed below
Sorting:
- A marching cube algorithm, that is executed in parallel on the GPU, using compute shaders. This will later enable a highly parallel creat…☆10Updated 7 years ago
- Implementation of several subdivision algorithms for meshes☆16Updated 6 years ago
- Shape2Vec: semantic-based descriptors for 3D shapes, sketches and images☆46Updated 8 years ago
- Implemetation of the paper "Procedural Modeling of Buildings", by Peter Wonka and Pascal Müller.☆37Updated 9 years ago
- A Direct3D 11 program to render captured materials using Oculus Rift, using materials from Two-Shot SVBRDF Capture for Stationary Materia…☆18Updated 9 years ago
- Generating 3D Voxel Models with Generative Adversarial Networks - Implemented in Tensorflow☆58Updated 8 years ago
- Fitting subdivision surfaces to data☆31Updated 7 years ago
- ☆41Updated 7 years ago
- Corresponding topologically different 3D shapes☆13Updated 8 years ago
- Suggestive Contours GPU Implementation☆30Updated 2 years ago
- An implementation of the paper “A Hyperbolic Geometric Flow for Evolving Films and Foams” Sadashige Ishida, Masafumi Yamamoto, Ryoichi An…☆60Updated last year
- ☆23Updated 5 years ago
- Simple Python Module to load, construct, parse, transform, save meshes in OBJ/PLY format☆27Updated 5 years ago
- A small design system for converting meshes and/or curve networks into telescoping structures. See website and paper for more details.☆36Updated 5 years ago
- ☆16Updated 6 years ago
- Based on “Fast Texture Synthesis using Tree-structured Vector Quantization” and “Multiresolution Sampling Procedure for Analysis and Synt…☆141Updated 5 years ago
- A 2D implementation of the SCA 2008 paper "Accurate Viscous Free Surfaces[...]" by Batty & Bridson.☆17Updated 13 years ago
- C++ demo of the Vector Heat Method & Affine Heat Method. Interpolate scalars and vectors on surfaces, compute log maps, and more.☆63Updated 2 months ago
- Moebius Registration☆65Updated last year
- 3D Render in ASCII art☆135Updated 5 years ago
- 2D入力からの3D表情転写システム☆23Updated 8 years ago
- Generating 3D CAD models with manifolds trained by Gaussian Process Latent Variable Models☆21Updated 8 years ago
- Gradient domain processing for signals (and geometry) on meshes☆36Updated 2 months ago
- Interactive visualization tool to analyze intergalactic gas and dark matter filaments (together known as 'Cosmic web'). Polyphorm uses th…☆53Updated 3 years ago
- Light field viewer and virtual light field camera☆58Updated 7 years ago
- ☆66Updated 6 years ago
- A 2D fluid simuation that handles irregular geometery and viscosity☆28Updated 3 years ago
- A deep generative model of 3D volumetric shapes☆155Updated 8 years ago
- Educational C++ code used at SIGGRAPH 2016 Course "Physically Based Sound for Computer Animation and Virtual Environments"☆17Updated 7 years ago
- Skinning Catmull-Clark Subdivision Surfaces☆26Updated 10 years ago