Narusaki / MeshLibLinks
A simple 3d geometry and mesh library implemented by python
☆8Updated 9 years ago
Alternatives and similar repositories for MeshLib
Users that are interested in MeshLib are comparing it to the libraries listed below
Sorting:
- Convert rigged models into simple, easy-to-parse formats☆14Updated 9 years ago
- A Cinder block for dealing with geographic coordinates☆10Updated 5 years ago
- Discrete Laplace Beltrami Operator (LBO) and related applications☆22Updated 9 years ago
- mesh geometry tools☆25Updated 4 years ago
- A toolkit for generating ice particles☆11Updated 7 years ago
- ShapePP is a rewrite of ShapeOp, a header-only C++ library for static and dynamic geometry processing.☆16Updated 8 years ago
- An Analytic Model for Full Spectral Sky-Dome Radiance☆13Updated 13 years ago
- A standalone half-edge data structure in python with no dependencies other than numpy. Also, in a separate file, a simple OpenGL viewer.☆30Updated 6 years ago
- A renderer that takes a triangle mesh, a camera pose and produce a SVG image or visible part of the mesh.☆22Updated 5 years ago
- Gradient domain processing for signals (and geometry) on meshes☆36Updated last month
- C utility modules for 3D graphics using OpenGL☆25Updated 10 years ago
- Fast translucent object rendering with GLSL.☆21Updated 9 years ago
- A real-world implementation of a Gaussian Mixture Model in C++, without the pain.☆19Updated 9 years ago
- Procedural 3D mesh generation tool☆19Updated 7 years ago
- Skinning Catmull-Clark Subdivision Surfaces☆26Updated 10 years ago
- ☆12Updated 8 years ago
- Fully procedural GLSL eyeball shader☆10Updated 9 years ago
- SIMD-optimized math library in C++☆23Updated 7 years ago
- ☆15Updated 8 years ago
- C/C++ Isosurface Extraction library☆13Updated 8 years ago
- collection of opengl effects (WIP)☆12Updated 8 years ago
- A N-Dimensional Renderer☆12Updated 6 years ago
- ☆10Updated 5 years ago
- Orientation independent bézier smoothing of voxel grids☆17Updated 10 years ago
- A simple mathematical expression parser written in C++ with no external dependencies whatsoever.☆19Updated 13 years ago
- A fast real time physically based renderer☆30Updated 8 years ago
- Portable, protocol-agnostic UDP socket wrapper, primarily designed for client-server models in applications such as games (deprecated, us…☆12Updated 7 years ago
- ☆10Updated 4 years ago
- ☆16Updated 4 years ago
- ☆9Updated 4 years ago