Gold18K / WebGPU-WGSL-64bit-BigIntLinks
This repository contains various source codes needed to be able to work with BigInts ("Arbitrary" large signed integers) in your WGSL shaders.
☆19Updated last month
Alternatives and similar repositories for WebGPU-WGSL-64bit-BigInt
Users that are interested in WebGPU-WGSL-64bit-BigInt are comparing it to the libraries listed below
Sorting:
- Cross-platform compute shader engine☆149Updated last week
- A toy bindless gpu-driven vulkan renderer☆25Updated last year
- Experimental type-safe geometric algebra for Rust☆58Updated 2 years ago
- WebGPU Ray Tracing eXtension☆156Updated 2 years ago
- WebGPU debugging tool for recording and playing back of WebGPU commands.☆68Updated last month
- Simple Web PBR renderer using WebGPU and emscripten, supporting my bachelor thesis about WebGPU☆41Updated 5 years ago
- Blog for the gfx-rs project☆16Updated 2 years ago
- A series of examples written while learning about WebGPU☆51Updated 3 years ago
- A GPU-parallel Marching Cubes implementation using WebGPU☆72Updated last year
- A 3D modeling and rendering programming language utilizing SDFs.☆61Updated 6 months ago
- ☆31Updated last week
- Generate(d) custom libraries for geometric algebras☆54Updated last year
- ☆78Updated 2 weeks ago
- WebGPU Conformance Test Suite☆168Updated this week
- Rust MikkTSpace implementation☆35Updated last year
- A tiny WebGPU renderer written in Rust☆147Updated 3 years ago
- Demos and experiments in WebGPU technology. Focus on compute shaders.☆48Updated 4 months ago
- Run WebAssembly code on the GPU with Vulkan!☆48Updated 6 years ago
- Antialiasing via conservative rasterisation and analytical area computation☆31Updated 2 years ago
- Rendering one triangle, the WebGL/WebGPU way☆58Updated 3 years ago
- A browser extension to help with WebGPU debugging☆40Updated 5 months ago
- A principled BSDF pathtracer with an abstracted backend. Perfect for rendering procedural content.☆15Updated 2 years ago
- Fast matrix-matrix multiplication on web browser using WebGPU☆129Updated last year
- ☆29Updated 4 years ago
- Rendiation Rendering Framework☆72Updated last week
- 🛠 Wrapper crate for SPIRV-Tools 🦀☆29Updated 2 years ago
- Run SPIR-V shaders in WebAssembly☆15Updated 3 years ago
- VsCode Syntax highlight for WGSL files☆91Updated 2 years ago
- Contrast is a WebGPU based 2D render engine written in Rust☆83Updated 9 months ago
- Lattice Boltzmann Simulator☆16Updated 2 years ago