andrewlowndes / perfect-antialiasingLinks
Antialiasing via conservative rasterisation and analytical area computation
☆31Updated 2 years ago
Alternatives and similar repositories for perfect-antialiasing
Users that are interested in perfect-antialiasing are comparing it to the libraries listed below
Sorting:
- An implementation of Blinn-Loop algorithm that renders Bézier curves on GPU.☆49Updated last year
- Compute-Less Clustered Lighting☆62Updated last year
- A simple, template literals-based preprocessor for WGSL shaders☆65Updated 2 years ago
- WebGL Voxel Cone Tracing☆49Updated 7 years ago
- A GPU-parallel Marching Cubes implementation using WebGPU☆71Updated last year
- WebGPU debugging tool for recording and playing back of WebGPU commands.☆67Updated last week
- Rendering one triangle, the WebGL/WebGPU way☆58Updated 3 years ago
- Modern WebGL wrapper in TypeScript☆56Updated 3 years ago
- SMAA (Enhanced Subpixel Morphological Antialiasing) post-processing; WebGL (OpenGL ES 2.0) implementation with no fluff.☆103Updated 3 months ago
- Rendering algorithms implemented in WebGPU.☆80Updated last year
- Real-Time GPU Texture Codecs for the Web☆85Updated last week
- Multi-threaded, CPU-based vector graphics rasterizer.☆188Updated last year
- ☆127Updated 9 years ago
- Realtime path tracing via WebGPU compute shaders☆157Updated 5 months ago
- A WGSL compiler with linking and multi-format output.☆18Updated 9 months ago
- ☆21Updated 2 years ago
- WebGPU Ray Tracing eXtension☆153Updated 2 years ago
- Demos and experiments in WebGPU technology. Focus on compute shaders.☆46Updated 2 months ago
- Experimenting with Shadow techniques like Cascading Shadow Maps☆45Updated 11 months ago
- An interactive, experimental, pathtracer implemented using desktop WebGPU.☆42Updated 7 months ago
- Engine-agnostic WebGL text rendering☆49Updated 5 years ago
- A (bad) attempt at implementing wavelet filtering and temporal reprojection in threejs☆84Updated 5 years ago
- ☆62Updated 3 years ago
- Cross-platform compute shader engine☆145Updated 3 weeks ago
- Low-level graphics for the web☆50Updated last year
- Metaballs rendered in WebGPU☆94Updated 6 months ago
- Toy WebGPU Deferred Renderer☆44Updated 2 years ago
- A series of examples written while learning about WebGPU☆51Updated 3 years ago
- Check for and avoid redundant state setting☆37Updated 7 months ago
- Hardware Ray tracing extension for Chromium WebGPU☆291Updated 5 years ago