Antialiasing via conservative rasterisation and analytical area computation
☆31Oct 1, 2023Updated 2 years ago
Alternatives and similar repositories for perfect-antialiasing
Users that are interested in perfect-antialiasing are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Colby Hall's C++ Standard Library☆11Jan 13, 2020Updated 6 years ago
- ☆24May 19, 2026Updated 2 months ago
- A 3D runner game to get my hands dirty with Rust, WebAssembly, and WebGL.☆12May 12, 2021Updated 5 years ago
- The ultimate open-source 2D and 3D software rendered graphics library.☆20Oct 18, 2023Updated 2 years ago
- Cameras for 3D rendering.☆15Nov 12, 2021Updated 4 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Linear Gradient Shader (GLSL/C++/Cinder)☆20Jan 16, 2015Updated 11 years ago
- A WebGL and Physics engine demo that allows you to jump a Mini Cooper S straight through a wall of boxes.☆10Apr 5, 2024Updated 2 years ago
- Odin bindings for fasm, the flat assembler☆11Mar 20, 2025Updated last year
- ☆18Jan 18, 2023Updated 3 years ago
- [DEPRECATED] Virtual Machine for BlueByte☆11Feb 18, 2020Updated 6 years ago
- Python and cpp implementation of the Batch Informed Trees algorithm from scratch with real-time performance in R2 space☆17Jun 4, 2023Updated 3 years ago
- Undo/Redo history data structures for the Odin programming language☆12Jan 9, 2025Updated last year
- GLTF 2.0 Typescript Interface Generator☆25Sep 9, 2021Updated 4 years ago
- LudoGL - Magic Box☆17Jun 27, 2025Updated last year
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Build tool for C/C++ projects☆13Feb 22, 2026Updated 4 months ago
- ☆13May 18, 2024Updated 2 years ago
- Simplifies building of WebAssembly modules in C/C++ and JS☆58Mar 4, 2023Updated 3 years ago
- Real-time global illumination following the many-lights approach and using Imperfect Shadow Maps. This is the code for my master's thesis…☆14Mar 8, 2017Updated 9 years ago
- A set of functions commonly used after tree shaking☆14Nov 27, 2023Updated 2 years ago
- RGB WM is a dynamic tiling window manager for Windows 11 that doesnt sacrifice on its RGB.☆14May 4, 2025Updated last year
- Low poly font rendering system. Uses triangles not textures, for always sharp edges.☆18May 11, 2023Updated 3 years ago
- WGPU bindings for Odin.☆20Jul 29, 2022Updated 3 years ago
- WebGL Floating Islands demo☆22Mar 26, 2024Updated 2 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Win32 software rendering using only Odin's core libraries☆18Sep 23, 2024Updated last year
- Odin bindings generator for OpenVR☆12Apr 28, 2023Updated 3 years ago
- A set of barebones utilities for playing with WebGL☆18May 8, 2020Updated 6 years ago
- Custom exporter for PhysicsEditor and PIXIJS☆12Aug 23, 2019Updated 6 years ago
- TodoMVC example implemented in Kotlin☆10Oct 23, 2017Updated 8 years ago
- Template I use for my Visual C++ projects.☆12Aug 28, 2019Updated 6 years ago
- CLI shader debugger / testbed for SPIRV-VM☆17Apr 26, 2020Updated 6 years ago
- Ninja is a small build system with a focus on speed. Rust language port.☆19Nov 11, 2017Updated 8 years ago
- Rust observables inspired by MobX☆43Jan 20, 2026Updated 6 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- e186: A real-time rendering framework for OpenGL 4 and C++17☆12Mar 21, 2020Updated 6 years ago
- Odin bindings for FreeType☆18Dec 17, 2024Updated last year
- A base project than uses PIXI V3 and not V2.☆13Nov 12, 2015Updated 10 years ago
- Multi-platform 2D and 3D render engine☆13Mar 3, 2023Updated 3 years ago
- Alternative runtime library for C☆21Sep 17, 2023Updated 2 years ago
- Open Hardware Monitor Prometheus Exporter☆11Nov 25, 2022Updated 3 years ago
- C++ layouting library inspired by TeX☆13Feb 6, 2022Updated 4 years ago