toji / wgsl-preprocessor
A simple, template literals-based preprocessor for WGSL shaders
☆61Updated last year
Alternatives and similar repositories for wgsl-preprocessor:
Users that are interested in wgsl-preprocessor are comparing it to the libraries listed below
- A WebGPU demonstration of using frustum culling with render bundles through indirect instanced draw calls.☆42Updated 11 months ago
- WebGPU debugging tool for recording and playing back of WebGPU commands.☆61Updated 2 months ago
- Track your WebGPU memory usage☆68Updated 3 months ago
- A case study in effective WebGPU patterns for rendering glTF models☆63Updated last year
- Toy WebGPU Deferred Renderer☆42Updated last year
- Check for and avoid redundant state setting☆35Updated last year
- ☆53Updated 2 years ago
- Texture loading utility for WebGL and WebGPU☆123Updated last year
- ☆69Updated last year
- A WebGPU capture and debugging tool☆44Updated 9 months ago
- A browser extension to help with WebGPU debugging☆23Updated this week
- WebGPU Samples & RnD☆74Updated 11 months ago
- A WebGPU implementation of the "Pristine Grid" technique☆20Updated 11 months ago
- A GPU-parallel Marching Cubes implementation using WebGPU☆57Updated 9 months ago
- ☆17Updated 2 months ago
- Rendering algorithms implemented in WebGPU.☆80Updated last year
- Compute-Less Clustered Lighting☆55Updated 10 months ago
- ☆18Updated 3 months ago
- 3D rendering engine using JavaScript as user script.☆73Updated last year
- A tiny WGSL online editor☆180Updated last year
- Test of WebGPU☆54Updated this week
- wgsl's struct buffer view in ts with type check & infer☆16Updated last year
- WebGPU Ray Tracing eXtension☆137Updated last year
- ☆62Updated 2 years ago
- WebGL Voxel Cone Tracing☆45Updated 6 years ago
- Realtime path tracing via WebGPU compute shaders☆107Updated 11 months ago
- WebGPU demo demonstrating marching cubes, deferred rendering, PBR, shadow mapping and different post-processing☆29Updated 2 years ago
- A series of examples written while learning about WebGPU☆50Updated 2 years ago
- KTX 2.0 (.ktx2) parser and serializer.☆52Updated this week
- GPU based frustum and occlusion culling in WebGL.☆53Updated last year