keijiro / BurstWigLinks
"Wig" effect with the C# Job System and the Burst compiler
☆193Updated 4 months ago
Alternatives and similar repositories for BurstWig
Users that are interested in BurstWig are comparing it to the libraries listed below
Sorting:
- A collection of procedural motion scripts for Unity☆239Updated last year
- Procedural character generation with Unity Shader Graph and VFX Graph☆200Updated 3 years ago
- Basic asset collection for Unity Shader Graph☆190Updated 7 months ago
- Fireworks particle effect with Unity VFX Graph☆250Updated 4 years ago
- Unity VFX Graph custom asset library☆274Updated 4 months ago
- A testbed project for Unity real-time ray tracing features☆289Updated last year
- Unity VFX with point cloud☆182Updated 4 years ago
- Simple procedural motion with Unity Timeline.☆448Updated 3 months ago
- FFmpeg extension for Unity Recorder☆202Updated 4 years ago
- Unity primitive mesh generator as an asset importer☆347Updated last year
- Moon and Earth assets for Unity☆242Updated 3 years ago
- An example that shows how to use recorded Depthkit footage with Unity VFX Graph☆230Updated 4 years ago
- Examples using uRaymarching (https://github.com/hecomi/uRaymarching)☆155Updated 6 years ago
- Alembic to VAT (Vertex Animation Texture) mini tool☆298Updated 10 months ago
- A Unity example that shows how to use the new implementation of DrawProcedural.☆184Updated 6 years ago
- Unity VFX with Alembic animation☆102Updated last year
- Simple post effects for Unity URP using Shader Graph☆138Updated 2 years ago
- My testbed for Unity VFX Graph☆348Updated 4 years ago
- My personal Unity project template☆123Updated 3 months ago
- A testbed project for testing the URP features☆122Updated last year
- Extra utilities for Unity Visual Effect Graph☆108Updated 6 months ago
- Example with Unity 2019.3 new Mesh API☆140Updated 4 years ago
- Colorful tunnel with Unity VFX Graph☆105Updated 4 years ago
- VFX graph workshop in HDRP with samples☆222Updated 3 years ago
- HAP video player plugin for Unity☆347Updated last year
- A look at transformation matrix in vertex shader for Unity 3d. This animates the mesh without any manual rigging.☆146Updated 5 years ago
- Real Time Hatching In Unity☆220Updated 5 years ago
- VFX Essentials with Unity3d Visual Effects Graph☆140Updated 2 years ago
- FFT implementation in C# optimized for Unity's Burst compiler☆177Updated last year
- 8 bit-ish style post-processing effect for Unity☆150Updated 6 months ago