keijiro / BurstWig
"Wig" effect with the C# Job System and the Burst compiler
☆186Updated last year
Alternatives and similar repositories for BurstWig:
Users that are interested in BurstWig are comparing it to the libraries listed below
- Procedural character generation with Unity Shader Graph and VFX Graph☆198Updated 3 years ago
- A collection of procedural motion scripts for Unity☆226Updated last year
- A testbed project for Unity real-time ray tracing features☆286Updated 8 months ago
- Basic asset collection for Unity Shader Graph☆186Updated last month
- Simple procedural motion with Unity Timeline.☆430Updated 4 months ago
- Unity VFX Graph custom asset library☆233Updated 3 weeks ago
- Unity primitive mesh generator as an asset importer☆345Updated last year
- HAP video player plugin for Unity☆343Updated last year
- My personal Unity project template☆105Updated 3 weeks ago
- Fireworks particle effect with Unity VFX Graph☆245Updated 4 years ago
- Alembic to VAT (Vertex Animation Texture) mini tool☆286Updated 5 months ago
- Watercolor effect for Unity URP/HDRP☆522Updated last year
- A testbed project for testing the URP features☆122Updated last year
- An example that shows how to use recorded Depthkit footage with Unity VFX Graph☆228Updated 3 years ago
- Unity VFX with point cloud☆180Updated 4 years ago
- Simple verlet integration simulator for Unity.☆265Updated 5 years ago
- Extra utilities for Unity Visual Effect Graph☆91Updated 3 weeks ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆240Updated 2 years ago
- FFmpeg extension for Unity Recorder☆202Updated 4 years ago
- Example with Unity 2019.3 new Mesh API☆140Updated 4 years ago
- My testbed for Unity VFX Graph☆342Updated 3 years ago
- Waifu2x Unity Barracuda implementation☆209Updated 3 years ago
- This is an Unity editor extension for generating shader code from template files.☆149Updated 3 years ago
- Examples using uRaymarching (https://github.com/hecomi/uRaymarching)☆152Updated 5 years ago
- Moon and Earth assets for Unity☆239Updated 3 years ago
- A Unity example that shows how to use the new implementation of DrawProcedural.☆185Updated 5 years ago
- Motion Blur for Unity's Universal Render Pipeline.☆270Updated 3 years ago
- Real Time Hatching In Unity☆215Updated 4 years ago
- A look at transformation matrix in vertex shader for Unity 3d. This animates the mesh without any manual rigging.☆143Updated 4 years ago
- Unity VFX with Alembic animation☆100Updated last year