FunSoftWareTechologies / PlanetTechLinks
PlanetTechJS is an open-source JavaScript library built using vanilla THREE.js, for creating and editing planets at scale
☆59Updated 2 weeks ago
Alternatives and similar repositories for PlanetTech
Users that are interested in PlanetTech are comparing it to the libraries listed below
Sorting:
- ☆61Updated 2 years ago
- ☆42Updated 9 months ago
- Marching cubes renderer for three.js☆60Updated 3 years ago
- Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Games☆103Updated last year
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆68Updated last year
- ☆206Updated 2 years ago
- Game Development Toolkit for Three.js☆24Updated 2 years ago
- Realtime softbody simulation in the browser with WebGPU☆104Updated 7 months ago
- Optimized Graphics Advanced Rendering (Deferred) Engine☆27Updated 3 years ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆118Updated last year
- Dynamic BVH implementation based on Erin Catto's paper and three-mesh-bvh☆43Updated 4 months ago
- ☆35Updated 3 years ago
- WebGL vegetation demo☆37Updated 2 years ago
- ☆30Updated last year
- Portals with three.js☆35Updated 4 years ago
- Shooter AI showcase with Yuka.☆96Updated 2 years ago
- Demonstration of rendering three.js' BatchedMesh with different material properties in one draw call.☆24Updated 2 years ago
- ☆14Updated 10 months ago
- Adds support for hiding repeating texture patterns to Three.JS☆90Updated 11 months ago
- A procedurally generated island that uses noise and other algorithms to create realistic terrain and foliage - which is then augmented wi…☆25Updated 3 years ago
- ☆11Updated last year
- Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)☆62Updated 4 years ago
- Demonstration showing real time effects and application of the "Jump Flood Algorithm"☆101Updated 2 months ago
- ☆90Updated last week
- Visualize draw call cost.☆90Updated 3 years ago
- ☆59Updated 7 months ago
- ☆153Updated last year
- ☆25Updated 2 years ago
- Raymarching abstraction for creating simple SDF animations with threejs☆183Updated 5 months ago
- CLI tool & Node.js addon to generate navigation mesh☆52Updated 3 years ago