N8python / theIslandLinks
A procedurally generated island that uses noise and other algorithms to create realistic terrain and foliage - which is then augmented with post-processing based water, screen-space ambient occlusion, and crepuscular lighting.
☆25Updated 3 years ago
Alternatives and similar repositories for theIsland
Users that are interested in theIsland are comparing it to the libraries listed below
Sorting:
- Shooter AI showcase with Yuka.☆95Updated 2 years ago
- ☆61Updated last year
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can cont…☆28Updated last year
- Creating fireflies in three.js. FireFly Shader. FireFly Material.☆26Updated 11 months ago
- First Person Controller☆24Updated 9 years ago
- Game Development Toolkit for Three.js☆24Updated 2 years ago
- ☆32Updated 3 months ago
- ☆41Updated 6 months ago
- Monkey Island Tribute☆29Updated 2 years ago
- Dynamic BVH implementation based on Erin Catto's paper and three-mesh-bvh☆40Updated 2 months ago
- Resources for three.js☆43Updated 4 months ago
- ☆59Updated 3 years ago
- Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Games☆97Updated last year
- three.js addon to create special or extended geometries. The addon generates indexed or non indexed BufferGeometries.☆58Updated 4 years ago
- progressive-shadows test☆34Updated 3 months ago
- Liquid shader with glass material using threejs and react-three-fiber☆59Updated 4 months ago
- surface nets in three.js for volumetric terrain generation☆40Updated last year
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆68Updated last year
- ☆32Updated last year
- Visualize draw call cost.☆90Updated 3 years ago
- React-three-fiber compatible abstractions that make it easier to render high quality landscapes scenes☆146Updated 2 years ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆109Updated last year
- ☆52Updated 3 years ago
- WebGLRenderTarget helper for three.js : see the output in realtime in a window☆31Updated 3 years ago
- ☆48Updated 9 months ago
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated 2 years ago
- Collection of three.js examples using lygia shader library☆54Updated 2 years ago
- JavaScript (game) demo project with ThreeJS & CannonJS☆33Updated 4 years ago
- A procedurally generated city that dynamically creates a road network and then populates the surrounding area with buildings. Pedestrians…☆17Updated 3 years ago
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆198Updated last year