ErikSom / threejs-octreeView external linksLinks
Lightweight and efficient spatial partitioning lib designed specifically for Three.js
☆65Jul 18, 2023Updated 2 years ago
Alternatives and similar repositories for threejs-octree
Users that are interested in threejs-octree are comparing it to the libraries listed below
Sorting:
- A rough octree implementation to support frustum culling and raycasts in complex THREE.js scenes☆44Oct 27, 2023Updated 2 years ago
- Realtime voxel global illumination in WebGL.☆21Dec 9, 2023Updated 2 years ago
- A deferred renderer in TypeScript and WebGL 2.0☆14Jan 13, 2023Updated 3 years ago
- 使用 threejs 渲染全球地形。☆13Apr 7, 2024Updated last year
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆118Sep 28, 2024Updated last year
- Three.js library for fracturing and slicing meshes in real time.☆326Dec 1, 2025Updated 2 months ago
- Film emulsion-like rendering transforms for three.js☆43Sep 30, 2023Updated 2 years ago
- 🥤 Max Taste, Min Waste. Generate tight geometries around sprites and flipbooks 🫧☆27Oct 30, 2025Updated 3 months ago
- 🛡️Interactive shield shader using three js (r3f)☆28Sep 10, 2024Updated last year
- 3D renderer written in WebGPU and TypeScript☆12Jan 6, 2025Updated last year
- Raymarching abstraction for creating simple SDF animations with threejs☆185Feb 6, 2026Updated last week
- ☆15Mar 29, 2025Updated 10 months ago
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆208Feb 9, 2026Updated last week
- Web implementation of volumetric grids☆163Jun 17, 2023Updated 2 years ago
- Tools and IntelliSense for GLSL and WGSL.☆161Jan 20, 2026Updated 3 weeks ago
- ☆41Sep 5, 2025Updated 5 months ago
- ☆42Apr 13, 2025Updated 10 months ago
- Compute visibility polygons by Triangular Expansion☆15Dec 29, 2021Updated 4 years ago
- Demonstration of rendering 3d tiles using three.js BatchedMesh addon☆16Nov 21, 2023Updated 2 years ago
- A flexible, memory compact, fast and dynamic CSG implementation on top of three-mesh-bvh☆871Updated this week
- ☆153Mar 14, 2024Updated last year
- ☆16Dec 23, 2022Updated 3 years ago
- three.js loader for importing M2 assets from World of Warcraft.☆32Aug 5, 2024Updated last year
- A WGSL compiler with linking and multi-format output.☆18Mar 9, 2025Updated 11 months ago
- Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.☆413Dec 3, 2025Updated 2 months ago
- Conversion of a CSG library for use with modern THREE.js☆495Oct 5, 2024Updated last year
- Implementation of a post process outline shader in ThreeJS & PlayCanvas.☆410Dec 9, 2022Updated 3 years ago
- A sparse, linear octree data structure.☆33Jan 29, 2026Updated 2 weeks ago
- 💄 An app to create, edit, and preview HDR environment maps in the browser☆174Oct 18, 2023Updated 2 years ago
- Smooth subdivision surface modifier for use with three.js BufferGeometry.☆108Aug 3, 2023Updated 2 years ago
- AI Denoising in the browser. Based on OIDN, powered by tensorflow.js☆43Sep 24, 2024Updated last year
- GPU based frustum and occlusion culling in WebGL.☆58Jan 13, 2024Updated 2 years ago
- Convert Quixel assets into Three.js compatible PBR materials☆53Dec 26, 2022Updated 3 years ago
- CSG library for use with THREE.js☆587May 28, 2024Updated last year
- Heightmap isolines geometry generated in a compute shader in TSL☆24Aug 6, 2024Updated last year
- Library for encoding and decoding binary data.☆11Aug 30, 2025Updated 5 months ago
- A WebGPU implementation of the "Pristine Grid" technique☆26Mar 18, 2024Updated last year
- A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.☆3,218Feb 4, 2026Updated last week
- Three.quarks is a general purpose particle system / VFX engine for three.js☆760Feb 5, 2026Updated last week