Mathematica packages for geometric algebra.
☆50Mar 24, 2026Updated 5 months ago
Alternatives and similar repositories for Geometric-Algebra
Users that are interested in Geometric-Algebra are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Gaussian blur for ImGui in Dx12☆37Mar 6, 2025Updated last year
- A library containing utilities and APIs for improving compression of game assets, primarily textures☆26Aug 31, 2026Updated last week
- Implementation of Rich Text Rendering in ImGui☆18Mar 14, 2025Updated last year
- Boulette physiques. A naïve, but deterministic physics engine.☆16Aug 15, 2017Updated 9 years ago
- Mirror of https://gist.github.com/vurtun/75ee8b43773152930d89b7d1fdbe6450☆18Nov 26, 2019Updated 6 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ☆12Jan 23, 2016Updated 10 years ago
- Customizable compute shader for fast cache-aware mipmap generation☆60Sep 7, 2024Updated 2 years ago
- Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implement…☆33Aug 22, 2024Updated 2 years ago
- Web interface for SMS Tools 3 that should works on OpenWrt.☆11May 23, 2015Updated 11 years ago
- Doom - reimplemented cleanly, in C++, without all the obscuring optimizations☆12Jan 9, 2015Updated 11 years ago
- An OpenGL sample implementation of Reflective Shadow Maps.☆16Sep 15, 2019Updated 6 years ago
- An implementation of MLP using DX12 cooperative vector.☆25Jul 10, 2026Updated last month
- Code files for Game Development Patterns and Best Practices, by Packt☆26Jan 18, 2023Updated 3 years ago
- mango fun framework☆11Feb 17, 2021Updated 5 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- C++ math library for 2D/3D/4D vector, matrix, quaternion, and geometric algebra.☆1,036Jul 27, 2026Updated last month
- A generator of JSON parser & serializer C++ code from structure header files☆26Jun 22, 2026Updated 2 months ago
- ☆23Sep 11, 2021Updated 4 years ago
- qt widget / qml port of switch usd example☆13Sep 27, 2021Updated 4 years ago
- Toy CPU and GPU implementations of the Slug rendering algorithm☆200Mar 17, 2026Updated 5 months ago
- ☆28Jan 28, 2019Updated 7 years ago
- Modern RHI☆114Aug 7, 2026Updated last month
- ☆10Mar 12, 2023Updated 3 years ago
- Windows application for quickly organizing photos into folders☆13Apr 13, 2017Updated 9 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Clone of https://bitbucket.org/jonasmeyer/microprofile☆44Jan 21, 2025Updated last year
- Fast comparison-based sort algorithm☆60Dec 21, 2022Updated 3 years ago
- SDL2 based software rasterizer for use with the FNA library☆16Apr 29, 2022Updated 4 years ago
- An attempt to port BC7E texture compressor to a GPU compute shader☆20Jan 10, 2021Updated 5 years ago
- Box2D 3.0 bindings for Odin language☆21Aug 19, 2024Updated 2 years ago
- VK_KHR_ray_tracing example☆47Dec 23, 2020Updated 5 years ago
- 3D model Editor in DirectX☆16Mar 29, 2026Updated 5 months ago
- GPU font rendering from vector outlines demonstration☆297Sep 25, 2022Updated 3 years ago
- ☆13Oct 14, 2025Updated 10 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A visual shader program generation program☆17Jul 27, 2010Updated 16 years ago
- Paramter view widget for Houdini Engine☆12Mar 21, 2015Updated 11 years ago
- An abandoned 3D software renderer written in C++, "Vixis3D Engine"☆11Nov 14, 2018Updated 7 years ago
- LiveLink plugin for Unreal Engine (UE) to handle VRPN for camera positioning and rotation☆16Mar 29, 2021Updated 5 years ago
- Tools for working with triangulated models of embedded Riemannian surfaces.☆12May 14, 2013Updated 13 years ago
- A demo of ambient occlusion map baking using DXR☆69Apr 7, 2022Updated 4 years ago
- A little x64 windows application that streams kinect tracking datas via websocket☆10Mar 7, 2015Updated 11 years ago