EricLengyel / Geometric-AlgebraLinks
☆44Updated 5 months ago
Alternatives and similar repositories for Geometric-Algebra
Users that are interested in Geometric-Algebra are comparing it to the libraries listed below
Sorting:
- Vulkan triangle in ~380 lines of code☆131Updated this week
- Testing various FBX file format parsing libraries☆61Updated 6 months ago
- Neural Network in Dx12/HLSL Shaders☆109Updated 6 months ago
- SPEAR is a integrated domain specific language translating C++17 to SPIR-V at host runtime☆51Updated 7 years ago
- OBJ model to 3D transparent texture converter☆40Updated 3 years ago
- Repo for KickstartRT demo application☆52Updated 2 years ago
- Enter the world of rasterization with simple hands-on code☆66Updated 5 years ago
- physically based renderer written in DX12 with image-based lighting, classic deffered and tiled lighting approaches☆38Updated 4 years ago
- A collection of primarily graphics programming focused blog posts.☆70Updated last year
- Vulkan sample on VK_EXT_device_generated_commands and NV extension☆44Updated 8 months ago
- Meeting notes of the Graphics Programming Virtual Meetup☆80Updated 11 months ago
- Low-level rpp-based Vulkan 1.3 abstraction layer☆22Updated 10 months ago
- Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implement…☆30Updated last year
- FLOꟼ - An MIT-licensed image viewer equipped with a GPU-accelerated perceptual image diffing algorithm based on ꟻLIP☆67Updated 3 years ago
- SpvGenTwo is a SPIR-V building and parsing library written in plain C++17 without any dependencies. No STL or other 3rd-Party library nee…☆172Updated 2 years ago
- Vulkan 1.3 real-time path tracer using rpp and rvk☆33Updated 10 months ago
- 🌋🌱 A Vulkan starter repo that you could use to get the ball rolling.☆77Updated 4 years ago
- An educational path tracer written in C using Vulkan to supplement a lecture series on path tracing.☆77Updated last week
- Silhouette and toon shading post-processing with Vulkan☆96Updated 2 months ago
- Open Game Engine Exchange☆88Updated 6 months ago
- Misc repository for certain GPU algorithms.☆42Updated last year
- Minimal pathtracer using Vulkan RayTracing☆49Updated 3 months ago
- Whitted Style CPU Raytracer using SIMD☆30Updated 3 years ago
- Mini Spin-X Library☆52Updated last week
- A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.☆23Updated 4 years ago
- Importance-sampled FAST Noise☆40Updated 5 months ago
- A path-tracer for the original Quake game☆58Updated 2 weeks ago
- Texture Set Neural Compression Sample☆65Updated 4 months ago
- Binary format equivalent for color grading (Adobe/Resolve .cube) LUT files☆54Updated last year
- The main repository for the AMD Dense Geometry Format SDK☆38Updated last month